Zhenxiang Ma
1 indexed paper
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126
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2026
Odin: Primitive-Level Synchronization for Distributed Point-Based Neural Rendering
The paper presents Odin, a distributed training system for point-based neural rendering (PBNR) that replaces global barriers with primitive-level synchronization, improving throughput and hiding critical-path wait.
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Papers
cs.DCEmpiricalRecentJul 22, 2026
Odin: Primitive-Level Synchronization for Distributed Point-Based Neural Rendering
Zhenxiang Ma, Zeyu He, Yuanzhen Zhou, Zhenyu Yang +5 more
The paper presents Odin, a distributed training system for point-based neural rendering (PBNR) that replaces global barriers with primitive-level synchronization, improving throughput and hiding criti…
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