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~ similar to 2605.10867v2· 20 results

cs.CRRecentJun 4, 2026

Cheating in Multiplayer Online Games: a Dataset

Hugo Bertin, Marc Dacier, Yérom-David Bromberg

This paper introduces a novel, comprehensive dataset that logs various cheating activities, including difficult-to-detect network flow disruption cheats, for the purpose of developing robust detection…

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cs.HCcs.CRRecentApr 8, 2026

BioMoTouch: Touch-Based Behavioral Authentication via Biometric-Motion Interaction Modeling

Zijian Ling, Jianbang Chen, Hongwei Li, Hongda Zhai +5 more

BioMoTouch is a multi-modal touch authentication framework that jointly models physiological contact structures (from capacitive screens) and behavioral motion dynamics (from inertial sensors) to achi…

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cs.CRcs.AIRecentJun 3, 2026

What If Prompt Injection Never Left? Exploring Cross-Session Stored Prompt Injection in Agentic Systems

Yuanbo Xie, Tianyun Liu, Yingjie Zhang, Suchen Liu +3 more

The paper introduces and analyzes cross-session stored prompt injection, demonstrating that persistent system state transforms prompt injection from a temporary model-level threat into a long-lived, s…

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cs.CRRecentApr 27, 2026

ARCANE: Cross-Campaign Attacker Re-identification via Passive Beacon Telemetry -- A Bayesian Network Framework for Longitudinal Cyber Attribution

Abraham Itzhak Weinberg

The paper introduces ARCANE, a Bayesian network framework for cross-campaign cyber attribution, finding that while aggregating telemetry improves identification, structural feature limitations prevent…

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cs.CRcs.AIRecentMay 8, 2026

CyBiasBench: Benchmarking Bias in LLM Agents for Cyber-Attack Scenarios

Taein Lim, Seongyong Ju, Munhyeok Kim, Hyunjun Kim +1 more

The paper introduces CyBiasBench, a comprehensive benchmark that quantifies the inherent, agent-specific bias in LLM agents' attack selection patterns in cybersecurity scenarios.

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cs.CRcs.AIRecentMay 30, 2026

Benchmarking Security Risk Detection and Verification in Open Agentic Skill Ecosystems

Ismail Hossain, Sai Puppala, Zhuoran Lu, Sajedul Talukder +1 more

The paper introduces SkillVetBench, a novel two-stage benchmark that effectively detects and verifies malicious behavior in open agentic skill ecosystems, significantly outperforming existing static a…

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cs.CRcs.AIRecentMay 30, 2026

Benchmarking Security Risk Detection and Verification in Open Agentic Skill Ecosystems

Ismail Hossain, Sai Puppala, Zhuoran Lu, Sajedul Talukder +1 more

The paper introduces SkillVetBench, a novel two-stage benchmark that effectively detects and verifies malicious behavior hidden within open agentic skills, significantly outperforming static and seman…

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cs.CRcs.AIRecentMay 14, 2026

WARD: Adversarially Robust Defense of Web Agents Against Prompt Injections

Tri Cao, Yulin Chen, Hieu Cao, Yibo Li +7 more

The paper proposes WARD, a robust and efficient defense model that secures web agents against prompt injection attacks embedded in web content, achieving high recall and low false positives even again…

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cs.AIcs.CRRecentMay 5, 2026

Redefining AI Red Teaming in the Agentic Era: From Weeks to Hours

Raja Sekhar Rao Dheekonda, Will Pearce, Nick Landers

The paper introduces an AI red teaming agent that drastically reduces the time and effort required for security testing by allowing operators to define complex attack goals using natural language, com…

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cs.CRRecentMay 2, 2026

FP-Agent: Fingerprinting AI Browsing Agents

Ethan Wang, Zubair Shafiq, Yash Vekaria

The paper introduces FP-Agent, a classifier that demonstrates that while browser fingerprints are poor discriminators for AI browsing agents, behavioral fingerprints (like typing and scrolling pattern…

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cs.LGcs.CRRecentMay 12, 2026

Persona-Conditioned Adversarial Prompting: Multi-Identity Red-Teaming for Adversarial Discovery and Mitigation

Cristian Morasso, Anisa Halimi, Muhammad Zaid Hameed, Douglas Leith

The paper introduces Persona-Conditioned Adversarial Prompting (PCAP), a method that significantly improves LLM red-teaming by simulating diverse attacker personas, leading to the discovery of more co…

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cs.CRcs.AIRecentApr 10, 2026

BadSkill: Backdoor Attacks on Agent Skills via Model-in-Skill Poisoning

Guiyao Tie, Jiawen Shi, Pan Zhou, Lichao Sun

The paper introduces BadSkill, a novel backdoor attack formulation that targets third-party agent skills by poisoning the embedded model artifacts, achieving high attack success rates across various m…

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cs.CRcs.AIcs.CLRecentMay 12, 2026

SkillSafetyBench: Evaluating Agent Safety under Skill-Facing Attack Surfaces

Chang Jin, An Wang, Zeming Wei, Kai Wang +6 more

The paper introduces SkillSafetyBench, a comprehensive benchmark demonstrating that agent safety failures often stem from adversarial influences within reusable skills and execution environments, rath…

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cs.CRRecentApr 22, 2026

VRSafe: A Secure Virtual Keyboard to Mitigate Keystroke Inference in Virtual Reality

Yijun Yuan, Na Du, Adam J. Lee, Balaji Palanisamy

The paper introduces VRSafe, a novel virtual QWERTY keyboard designed to significantly mitigate keystroke inference attacks in virtual reality by introducing false positive keystrokes and incorporatin…

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cs.CRRecentMay 12, 2026

Persona-Conditioned Adversarial Prompting (PCAP): Multi-Identity Red-Teaming for Enhanced Adversarial Prompt Discovery

Cristian Morasso, Anisa Halimi, Muhammad Zaid Hameed, Douglas Leith

The paper introduces Persona-Conditioned Adversarial Prompting (PCAP), a novel framework that significantly enhances the discovery of jailbreaks by conditioning adversarial search on multiple attacker…

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cs.CRRecentJun 3, 2026

A-Live: Passive Liveness Detection via Neuromuscular Micro-Motion Signatures on Commodity Sensors

Mohammed Gharib, Sam Burns, Martin Zizi

A-Live is a passive liveness detection framework that uses subtle neuromuscular micro-motion signatures captured by commodity IMU sensors to distinguish human users from non-human agents with high acc…

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cs.SEcs.AIcs.CVRecentMay 27, 2026

GUI Agents for Continual Game Generation

Yixu Huang, Bo Li, Na Li, Zhe Wang +7 more

The paper proposes using GUI agents, both as objective evaluators and subjective playtesters, to significantly improve the generation of playable games from prompts, demonstrating a 66.8% rubric pass-…

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cs.LGcs.CRRecentMar 20, 2026

NASimJax: GPU-Accelerated Policy Learning Framework for Penetration Testing

Raphael Simon, José Carrasquel, Wim Mees, Pieter Libin

The paper introduces NASimJax, a GPU-accelerated framework that significantly speeds up network simulation for reinforcement learning, enabling large-scale, realistic training for penetration testing.

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cs.CRRecentApr 12, 2026

SEED: A Large-Scale Benchmark for Provenance Tracing in Sequential Deepfake Facial Edits

Mengieong Hoi, Zhedong Zheng, Ping Liu, Wei Liu

The paper introduces SEED, a large-scale benchmark dataset for tracing sequential deepfake facial edits, and proposes FAITH, a frequency-aware Transformer model that effectively detects and orders the…

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cs.AIRecentJun 1, 2026

Tracking the Behavioral Trajectories of Adapting Agents

Jonah Leshin, Manish Shah, Ian Timmis

The paper introduces a framework to quantitatively measure evolving agent behaviors (traits) by analyzing changes in their configuration text files, achieving high accuracy in classifying behavioral s…

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