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20 results for “Simulation”

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cs.NEEmpiricalRecentJul 3, 2026

Microcosmos: Reimagining Artificial Life for the GPU Era

Mark Tensen, Ciaran Regan, Bert Wang-Chak Chan, Mizuki Oka +2 more

The paper introduces Microcosmos, a GPU-accelerated, differentiable simulation engine for artificial lifeforms as elastic filament chains in a 2D viscous fluid world, validated through experiments.

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cs.AIRecentMay 27, 2026

BEAMS: Benchmarking and Evaluating AI for Modeling and Simulation

Sara Metcalf, William Schoenberg

The BEAMS initiative establishes comprehensive benchmarks and evaluates AI tools for modeling and simulation, finding that current AI tools excel at qualitative discussion tasks but struggle with comp…

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cs.LGstat.MLEmpiricalRecentJul 20, 2026

Program Synthesis for Simulation-Based Inference: Joint Model Selection and Parameter Estimation

Siddharth Mishra-Sharma

The paper presents a framework for model selection and parameter estimation using large language models and neural simulation-based inference.

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cs.CLcs.AIcs.MAEmpiricalRecentJun 11, 2026

When Plausible Is Not Realistic: Evaluating Human Mobility in LLM-Based Urban Simulation

Gustavo H. Santos, Aline Carneiro Viana, Thiago H. Silva

The paper introduces a validation framework to evaluate the realism of LLM-based generative agents in urban simulators against real-world mobility data.

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cs.CVcs.RORecentJun 2, 2026

SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image

Inhee Lee, Sangwon Baik, Sungjoo Kim, Hyeonwoo Kim +2 more

SimuScene introduces a novel compositional 3D reconstruction pipeline that integrates physics simulation directly into the shape and layout estimation process to generate stable, simulation-ready 3D s…

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cs.MAcs.ROEmpiricalRecentJul 3, 2026

LOTUSim: Multi-Domain Simulator for Marine Robotics

Cédric Buche, Juliette Grosset, Hélène Lechêne, Marie Dubromel +3 more

LOTUSim is an open-source, real-time maritime simulator supporting multi-user interaction for coordinated naval-style operations, featuring real-time interactive performance, scalability, and an Ekman…

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cs.MAEmpiricalRecentJun 26, 2026

GenWorld: Empirically Grounded Urban Simulation Infrastructure for Scalable LLM-Agent Studies

Gen Li, Jieyuan Lan, Pengcheng Xu, Zongyuan Wu +2 more

The paper presents GenWorld, an urban simulation infrastructure for LLM-agent studies, combining a synthetic city, agent-environment interface, and offline compilation of LLM-derived signals.

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cs.LGcs.AIRecentMay 30, 2026

Extending Causal Metamodeling to a non-Markovian Queue

Pracheta Amaranath, Anant Bhide, David Jensen, Peter Haas

The paper extends modular dynamic Bayesian networks (MDBNs) to model non-Markovian queues, providing the first causal metamodeling technique for such systems with significant speedup.

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cs.ARcs.AIRecentMay 30, 2026

LP5X-PIM Sim: A High-Fidelity HW/SW Integrated Simulator for LPDDR5X-PIM

SangHoon Cha, Jaewan Choi, Byeongho Kim, Yoonah Paik +2 more

This paper introduces a high-fidelity, integrated hardware-software simulator for LPDDR5X-PIM, enabling precise evaluation of system performance and energy efficiency.

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cs.ROcs.AIcs.MARecentMay 31, 2026

Crazyflow: An Accurate, GPU-Accelerated, Differentiable Drone Simulator in JAX

Martin Schuck, Marcel P. Rath, Yufei Hua, AbhisheK Goudar +2 more

Crazyflow is a novel, highly accelerated, and differentiable drone simulator that provides a unified platform for generating large-scale synthetic data for aerial robotics, enabling advanced training…

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cs.LGcs.CEphysics.comp-phRecentMay 30, 2026

An Exploratory Study into using Machine-Learning for Fast Step-by-step Emulation of Numerical Mechanical Thrombectomy Simulations for Ischemic Stroke

Thijs Stessen

This study explores using machine learning surrogates to accelerate complex numerical simulations of mechanical thrombectomy, achieving significant speedups but noting stability issues with complex ge…

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cs.CVcs.AIRecentMay 28, 2026

PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions

Omer Benishu, Gal Fiebelman, Sagie Benaim

PhyGenHOI introduces a novel framework that generates physically accurate and visually faithful 4D Human-Object Interactions by coupling generative human motion with explicit physical object simulatio…

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cs.CRcs.SERecentApr 1, 2026

Automated Generation of Cybersecurity Exercise Scenarios

Charilaos Skandylas, Mikael Asplund

The paper presents an approach to automatically generate a large number of diverse and complex cybersecurity scenarios that model enterprise IT systems for training purposes.

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cs.SEcs.LGEmpiricalRecentJun 18, 2026

A Model-Driven Approach for Developing Families of Reinforcement Learning Environments

Xiaoran Liu, Istvan David

A model-driven approach is proposed for generating families of reinforcement learning training environments using a hybrid genetic algorithm and model transformations.

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cs.ROcs.AIcs.CLEmpiricalRecentJul 23, 2026

GS-Agent: Creating 4D Physical Worlds With Generative Simulation

Hongxin Zhang, Chunru Lin, Junyan Li, Zhou Xian +2 more

This paper introduces GS-Agent, an end-to-end multi-agent framework that generates realistic, dynamic, and controllable 4D physical worlds from natural language descriptions by emulating human creatio…

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cs.AIcs.MARecentMay 28, 2026

AgentSchool: An LLM-Powered Multi-Agent Simulation for Education

Yulei Ye, Wenhao Li, Zhong Wen, Yunshu Huang +22 more

The paper introduces AgentSchool, an advanced LLM-powered multi-agent simulator that models learning as state transitions to provide a robust, ethically viable testbed for educational research and ped…

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cs.GRcs.AIcs.LGRecentMay 29, 2026

SWIM: Single-Instance Whole-Body Imitation for swiMming

Binglun Wang, Edmond S. L. Ho, He Wang

The paper proposes SWIM, a novel imitation learning method that can synthesize physically-based swimming motions from a single example, demonstrating superior data efficiency and generalization across…

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cs.CLRecentJun 1, 2026

AI as a Tool for Simulation-Based Experiments in Literary Studies

Matthew Wilkens

The paper outlines the potential for using generative AI to conduct large-scale, simulation-based experiments in literary studies, demonstrating initial results in generating constrained literary text…

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cs.LGcs.CVEmpiricalRecentJun 29, 2026

DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model

Daniyel Ayupov, Artur Markov-Tsoy

The paper introduces DreamForge-World 0.1 Preview, a low-compute real-time interactive world simulation system using a residual action pathway and open video backbones.

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cs.CVcs.AIcs.RORecentMay 28, 2026

Prior Availability in Industrial Visual Sim-to-Real: A Review of CAD-Guided and CAD-Unavailable Regimes

Chenxi Tao, Seung-Kyum Choi

The paper reframes industrial visual sim-to-real transfer as a domain-gap problem categorized by the availability of explicit object geometry (CAD), arguing that the required prior evidence dictates t…

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