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20 results for “Stochastic Game”

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math.OCcs.LGcs.MATheoreticalRecentJul 1, 2026

Mean Field Reinforcement Learning

René Carmona, Mathieu Laurière

This paper introduces mean field reinforcement learning through Markov decision processes in large-population stochastic control, developing the necessary framework for representative-agent learning,…

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cs.LGstat.MLRecentJun 1, 2026

Minimax-Optimal Policy Regret in Partially Observable Markov Games

Raman Arora

The paper develops an optimistic maximum-likelihood algorithm that achieves $ ilde{O}(\sqrt{T})$ policy regret for sequential decision-making in partially observable Markov games against adaptive oppo…

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cs.MAcs.GTcs.ROTheoreticalRecentJun 15, 2026

Intermittent Strategic Cooperation of Two Selfish Agents on Graphs

Itay Shedlezki, Noa Agmon

This paper characterizes Pure Nash Equilibria and presents a polynomial-time algorithm for finding them in the Intermittent Strategic Cooperation-Based Two-Agent Path Planning game.

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cs.MAmath.DSTheoreticalRecentJul 8, 2026

Stability and Convergence of Optimistic Exponential Weights with Asymmetric Step Sizes in Bimatrix Games

Hédi Hadiji, Sarah Sachs

This paper investigates the convergence and stability of equilibria in bimatrix two-player games using the optimistic exponential weights method, allowing step sizes to differ.

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stat.MLcs.LGmath.STRecentJun 3, 2026

Bayesian learning for the stochastic shortest path problem

Chon Wai Ho, Sumeetpal S. Singh, Jiaqi Guo

The paper proposes a novel Bayesian framework to learn the optimal decision strategy for the stochastic shortest path problem by directly constructing the posterior beliefs for the action-value functi…

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cs.ITcs.GTcs.NITheoreticalRecentJul 17, 2026

Strategic Persuasion Through Information Timeliness

Ahmet Bugra Gundogan, Melih Bastopcu

A paper on dynamic strategic communication problem where a sender controls the timing of truthful updates from binary Markov sources and aims to persuade the receiver to estimate the state as 1, while…

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cs.LGcs.AIcs.GTRecentJun 4, 2026

Regret Minimization with Adaptive Opponents in Repeated Games

Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu, Kaiqing Zhang

This paper introduces Repeated Policy Regret (RP-Regret), a novel game-theoretic metric for analyzing regret in repeated games with adaptive opponents, and proposes algorithms to minimize it.

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cs.AIcs.LGecon.THRecentMay 31, 2026

Prospect-Theory Behavior from Bellman Optimality in MDPs with Catastrophic States

Yujiao Chen

This paper shows that standard optimal control in Markov Decision Processes (MDPs) with an absorbing catastrophic state naturally generates behavioral signatures mimicking prospect theory, even withou…

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cs.AIRecentMay 27, 2026

Global Policy-Space Response Oracles for Two-Player Zero-Sum Games

Junyu Zhang, Feihong Yang, Jian Wang, Chao Wang +1 more

The paper introduces Global PSRO, a novel deep reinforcement learning framework that efficiently approximates Nash equilibria in large two-player zero-sum games by intelligently expanding the strategy…

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cs.AIcs.GTEmpiricalRecentJul 7, 2026

FootsiesGym: A Fighting Game Benchmark for Two-Player Zero-Sum Imperfect-Information Games

Chase McDonald, Nathan Tsang, Wesley N. Kerr

The paper introduces FootsiesGym, an open-source environment for learning in a two-player, zero-sum, imperfect-information game, providing a vectorized simulator for efficient analysis.

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cs.LGcs.AIRecentMay 29, 2026

Reinforcement Learning with Pairwise Preferences in Long-Term Decision Problems

Jonathan Colaço Carr, Prakash Panangaden, Doina Precup, Benjamin Van Roy

The paper introduces the Markov decision contest, a new framework for reinforcement learning using pairwise preferences, and proves that stationary Markov policies are optimal and solvable efficiently…

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cs.AIcs.LGRecentMay 27, 2026

Differentiable Belief-based Opponent Shaping

Aarav G Sane, Karthik Sivachandran, Rohan Paleja

The paper proposes D-BOS, a novel differentiable method that shapes opponent behavior by directly manipulating the opponent's inferred belief state, outperforming existing techniques in multi-agent ga…

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quant-phcs.CCTheoreticalRecentJul 8, 2026

XOR Games at Full Tilt: The Hardness of Binary Nonlocal Games

Richard Cleve, Eric Culf, Aviv Taller

This paper studies a variant of the quantum XOR game model, called tilted XOR games, and shows that approximating their quantum value to constant precision is RE-complete.

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cs.GTcs.CCTheoreticalRecentJun 11, 2026

On Cutting Cakes and Crossing Curves

Alexandros Hollender, Gilbert Maystre, Kilian Risse

The paper shows that the envy-free cake-cutting problem with three agents is intractable and establishes the first lower bounds for the Jordan curve problem.

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