20 results for “UV space”
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Shuaiwei Wang, Shi Li, Jieting Xu, Yuchi Huo +3 more
The paper introduces Texture++, a framework for enhancing low-resolution textures in 3D assets using a diffusion-based super-resolution model and adaptive view selection strategy.
Alexandre Lanvin, Jeffrey Hu, Simon Lucas, Adrien Bousseau +1 more
This paper proposes methods for intrinsic decomposition of radiance fields using Gaussian splatting, enabling adaptive modeling, disentanglement, and editing of textures in images.
Zanyi Wang, Xin Lin, Haodong Li, Dengyang Jiang +2 more
This paper proposes ReChannel, a method for dense prediction using a pretrained DiT model, which keeps the encoder but removes the decoder and adapts it with task LoRA. ReChannel maps each token to it…
The paper introduces a method using a U-Net CNN to acquire and estimate detailed sub-surface scattering properties by learning the pixel footprint response, enabling high-resolution relighting of obje…
The paper proposes a novel method to improve the simultaneous representation of appearance and geometry in 3D Gaussian Splatting by introducing an additional geometry opacity parameter.
The paper proposes ITSPACE, a method for optimizing the Bures-Wasserstein objective on covariance matrices using a proximal majorization-minimization approach.
This paper introduces Deformable Triangle Splatting, a method for representing non-convex shapes in radiance fields using triangles with learnable control points, enabling differentiable rendering.
The paper introduces a U-Net deep learning surrogate model to accelerate Quality-Diversity optimization for urban layout design, demonstrating that this spatial approach enables highly accurate climat…
This paper demonstrates that fusing multi-viewpoint data from multiple satellites significantly enhances the accuracy of space object detection in congested LEO constellations, establishing multi-view…
Qinlin He, Zeming Zhuang, Yongji Wu, Lan Zhang +2 more
This paper identifies and explores a new type of physical adversarial attack on vision systems called Scratch-induced Lens Adversarial Streak Hijacking (SLASH), which causes persistent and selective o…
Shiyi Liu, Jiaqing Chen, Nicholas Hadler, Rostyslav Hnatyshyn +5 more
The paper introduces LatentFlow, a system for analyzing latent spaces in molecular graph neural networks using clustering and visualization.
The paper introduces GPIC, a massive, permissively licensed, and safety-filtered image corpus of 28 trillion pixels, designed to serve as a stable and accessible benchmark for large-scale visual gener…
Pengzhen Chen, Yanwei Liu, Xiaoyan Gu, Antonios Argyriou +2 more
The paper introduces a novel third-order, rotation-invariant spherical bispectrum for watermarking panoramic images, enabling reliable watermark embedding and extraction under arbitrary 3D rotations.
Jiaju Han, Ma Yaqi, Yahui Chai, Xuemeng Sun +7 more
This paper introduces MonoIR-RS, a large-scale infrared remote-sensing vision-language dataset and benchmark for understanding infrared imagery.
Yuming Zhao, Junhui Hou, Qijian Zhang, Jia Qin +1 more
The paper introduces PRISM, a novel representation learning framework that learns isometric embeddings by explicitly modeling the intrinsic geodesic metric of 3D surfaces, achieving superior performan…
GeM-NR proposes a novel, training-free framework to achieve general multi-view image editing, enabling consistent edits that drastically change both the geometry and appearance of a nonrigid scene.