20 results for “World models”
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Hongyuan Adam Lu, Z. L. Victor Wei, Qun Zhang, Jinrui Zeng +27 more
Introduces Looped World Models, a looped architecture for world modelling that iteratively refines latent environment states for up to 100x parameter efficiency.
The paper argues that large language models (LLMs) are a special case of world models and proposes a continuous spectrum between token prediction and latent-space architectures.
This paper surveys the risks associated with world models, proposing a unified threat model and demonstrating adversarial attacks that show world models require rigorous safety standards comparable to…
This paper investigates the robustness of world models in vision-based quadrotor navigation and identifies factors governing their quality.
Adam J. Thorpe, Stepan Tretiakov, Cheng-Hsi Hsiao, Su Ann Low +5 more
The paper argues that for embodied AI to be safe and effective, world models must be physically viable, requiring a structural shift from mere observation prediction to representing the underlying phy…
This paper introduces DriftWorld, an action-conditioned world model based on drifting generative models, which generates future frames from the current observation and a candidate action sequence in a…
The paper introduces SPAWN, a training-free method that allows users to inject specified visual concepts into existing autoregressive world models, enabling controllable scene composition beyond the i…
This paper proposes robot-factored world models for action-conditioned video prediction in robotics, which factor out action realization and robot rendering to avoid learning the realization process a…
Zhengxuan Wei, Xu Guo, Xinghui Li, Xunzhi Xiang +7 more
The paper proposes GIM-World, a geometry-aware implicit memory framework that significantly improves long-horizon video world models by explicitly encoding 3D scene geometry into a compact memory stat…
Shuo Lu, Yinuo Xu, Kecheng Yu, Siru Jiang +7 more
The paper introduces WorldCoder-Bench, a comprehensive benchmark and evaluation protocol for testing LLMs' ability to autonomously generate complex, physically grounded, and interactive 3D web worlds.
Zhikai Pan, Chih-Ting Liao, Chunrui Liu, Xi Xiao +4 more
The paper introduces a multilingual benchmark (MentalMap) to test if LLMs build internal spatial world models from text, finding a universal 'L3 reasoning cliff' suggesting that text-only working memo…
Zelin Gao, Qiuyu Wang, Jiapeng Zhu, Jingye Chen +16 more
The paper introduces LingBot-World 2.0, an advanced version of a language model with unbounded interaction horizon, rapid response time, diverse interactive elements, and agentic harness integration.
Chenming Zhu, Jingli Lin, Yilin Long, Peizhou Cao +3 more
The paper proposes Astra, an agentic framework that equips Vision-Language Models (VLMs) with the ability to perform spatial reasoning by actively generating and utilizing imagined visual evidence fro…
The paper argues that purported anthropomorphic attributes of LLMs are not unique to language models but are substrate-dependent, demonstrating this by training a neural network on the game Age of Emp…
Ning Lu, Baijiong Lin, Shengcai Liu, Jiahao Wu +8 more
The paper proposes PaW, a co-training framework that uses standard RL rollouts to provide auxiliary world model supervision directly during policy training, significantly improving language agent perf…
Hanlin Wang, Hao Ouyang, Qiuyu Wang, Wen Wang +9 more
The paper introduces WorldDirector, a framework for creating controllable video worlds with persistent dynamic object memory and exact visual identities.
The paper introduces DreamForge-World 0.1 Preview, a low-compute real-time interactive world simulation system using a residual action pathway and open video backbones.
This paper organizes embodied data sources for multimodal foundation models into a pyramid, focusing on real-robot, UMI-style, egocentric and exocentric, simulation, and general vision-language data.