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20 results for “tilted XOR games”

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quant-phcs.CCTheoreticalRecentJul 8, 2026

XOR Games at Full Tilt: The Hardness of Binary Nonlocal Games

Richard Cleve, Eric Culf, Aviv Taller

This paper studies a variant of the quantum XOR game model, called tilted XOR games, and shows that approximating their quantum value to constant precision is RE-complete.

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cs.CCTheoreticalRecentJun 27, 2026

One Hex reduction to rule them all: Quoridor, Maze Attack, Pinko Pallino and Blockade are PSPACE-complete

Francesco Carboni, Daniele Muscillo

The paper settles the computational complexity of Quoridor and related games by reducing them to Reisch's planar graph-Hex.

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cs.CCcs.DMcs.DSTheoreticalRecentJul 3, 2026

Edge Geography is XNLP-hard for Pathwidth and in XP for Tree-Partition Width

Thobias Kvalvik Høivik, Erlend Raa Vågset

The paper proves XNLP-hardness of Directed Edge Geography and Undirected Edge Geography when parameterized by pathwidth, and shows their fixed-parameter tractability when parameterized by treewidth an…

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cs.CCTheoreticalRecentJul 20, 2026

Faster Algorithms for Deciding the Unbiased Maker-Breaker Triangle Game on General Graphs

Julian Christoph Brinkmann, Anand Srivastav

This paper presents new polynomial-time algorithms for determining the winner of the unbiased triangle game on the edge set of general graphs using the edge-triangle incidence graph.

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cs.CRRecentApr 23, 2026

A Stackelberg Model for Hybridization in Cryptography

Willie Kouam, Stefan Rass, Zahra Seyedi, Shahzad Ahmad +1 more

The paper models cryptographic hybridization as a Stackelberg game where the defender optimizes algorithm selection against a resource-constrained attacker who performs conditional optimization.

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cs.AIRecentMay 27, 2026

Global Policy-Space Response Oracles for Two-Player Zero-Sum Games

Junyu Zhang, Feihong Yang, Jian Wang, Chao Wang +1 more

The paper introduces Global PSRO, a novel deep reinforcement learning framework that efficiently approximates Nash equilibria in large two-player zero-sum games by intelligently expanding the strategy…

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cs.CRRecentApr 24, 2026

Horizontal SCA Attacks on Binary kP Algorithms using Chevallier-Mames Atomic Blocks

Gerald Isheanesu Matungamire, Alkistis Aikaterini Sigourou, Gerrit Schrock, Zoya Dyka +2 more

This paper demonstrates that standard binary kP algorithms, even when protected using Chevallier-Mames atomic blocks, remain vulnerable to single-trace Side-Channel Analysis (SCA) attacks.

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cs.AIcs.GTEmpiricalRecentJul 7, 2026

FootsiesGym: A Fighting Game Benchmark for Two-Player Zero-Sum Imperfect-Information Games

Chase McDonald, Nathan Tsang, Wesley N. Kerr

The paper introduces FootsiesGym, an open-source environment for learning in a two-player, zero-sum, imperfect-information game, providing a vectorized simulator for efficient analysis.

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cs.CCRecentMay 31, 2026

On the Complexity of Recurrence Evaluation

Artem Parfenov, Michael Vyalyi

This paper analyzes the computational complexity of evaluating recurrent functions, showing that the complexity depends heavily on how the input offsets are encoded and the structure of the recurrence…

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cs.CRRecentMay 29, 2026

A Moderatorless Protocol for WEREWOLF

Naoki Kitamura, Hironori Kiya, Hirotaka Ono

The paper presents a complete, moderatorless protocol for playing Werewolf using only ordinary playing cards, eliminating the need for a trusted third party or digital devices.

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cs.MAmath.DSTheoreticalRecentJul 8, 2026

Stability and Convergence of Optimistic Exponential Weights with Asymmetric Step Sizes in Bimatrix Games

Hédi Hadiji, Sarah Sachs

This paper investigates the convergence and stability of equilibria in bimatrix two-player games using the optimistic exponential weights method, allowing step sizes to differ.

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cs.GTcs.CCTheoreticalRecentJun 11, 2026

On Cutting Cakes and Crossing Curves

Alexandros Hollender, Gilbert Maystre, Kilian Risse

The paper shows that the envy-free cake-cutting problem with three agents is intractable and establishes the first lower bounds for the Jordan curve problem.

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cs.ARcs.CRRecentJun 2, 2026

ZK-Flex: A Flexible and Scalable Framework for Accelerating Zero-Knowledge Proofs

Adiwena Putra, Cuong Manh Duong, Anh Quang Pham, Joo-Young Kim

The paper proposes ZK-Flex, a flexible software-hardware co-designed framework that significantly accelerates Zero-Knowledge Proof (ZKP) generation by efficiently handling diverse polynomial and ellip…

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cs.ARcs.CRRecentJun 2, 2026

ZK-Flex: A Flexible and Scalable Framework for Accelerating Zero-Knowledge Proofs

Adiwena Putra, Cuong Manh Duong, Anh Quang Pham, Joo-Young Kim

The paper proposes ZK-Flex, a flexible software-hardware co-designed framework that significantly accelerates Zero-Knowledge Proof (ZKP) generation by efficiently handling diverse polynomial and ellip…

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cs.CRcs.GTRecentApr 6, 2026

Economic Security of VDF-Based Randomness Beacons: Models, Thresholds, and Design Guidelines

Zhenhang Shang, Kani Chen

This paper develops a formal economic framework to assess the security of VDF-based randomness beacons, demonstrating that many proposed delays are economically insecure due to rational, profit-motiva…

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cs.GTcs.AIcs.CRRecentMay 14, 2026

Watermarking Game-Playing Agents in Perfect-Information Extensive-Form Games

Juho Kim, Fei Fang, Tuomas Sandholm

This paper adapts LLM watermarking techniques, specifically the KGW watermark, to create detectable watermarks for AI game-playing strategies in perfect-information games, showing minimal impact on ga…

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