20 results for “tilted XOR games”
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This paper studies a variant of the quantum XOR game model, called tilted XOR games, and shows that approximating their quantum value to constant precision is RE-complete.
The paper settles the computational complexity of Quoridor and related games by reducing them to Reisch's planar graph-Hex.
The paper proves XNLP-hardness of Directed Edge Geography and Undirected Edge Geography when parameterized by pathwidth, and shows their fixed-parameter tractability when parameterized by treewidth an…
This paper presents new polynomial-time algorithms for determining the winner of the unbiased triangle game on the edge set of general graphs using the edge-triangle incidence graph.
Willie Kouam, Stefan Rass, Zahra Seyedi, Shahzad Ahmad +1 more
The paper models cryptographic hybridization as a Stackelberg game where the defender optimizes algorithm selection against a resource-constrained attacker who performs conditional optimization.
Junyu Zhang, Feihong Yang, Jian Wang, Chao Wang +1 more
The paper introduces Global PSRO, a novel deep reinforcement learning framework that efficiently approximates Nash equilibria in large two-player zero-sum games by intelligently expanding the strategy…
This paper demonstrates that standard binary kP algorithms, even when protected using Chevallier-Mames atomic blocks, remain vulnerable to single-trace Side-Channel Analysis (SCA) attacks.
The paper introduces FootsiesGym, an open-source environment for learning in a two-player, zero-sum, imperfect-information game, providing a vectorized simulator for efficient analysis.
This paper analyzes the computational complexity of evaluating recurrent functions, showing that the complexity depends heavily on how the input offsets are encoded and the structure of the recurrence…
The paper presents a complete, moderatorless protocol for playing Werewolf using only ordinary playing cards, eliminating the need for a trusted third party or digital devices.
This paper investigates the convergence and stability of equilibria in bimatrix two-player games using the optimistic exponential weights method, allowing step sizes to differ.
The paper shows that the envy-free cake-cutting problem with three agents is intractable and establishes the first lower bounds for the Jordan curve problem.
The paper proposes ZK-Flex, a flexible software-hardware co-designed framework that significantly accelerates Zero-Knowledge Proof (ZKP) generation by efficiently handling diverse polynomial and ellip…
The paper proposes ZK-Flex, a flexible software-hardware co-designed framework that significantly accelerates Zero-Knowledge Proof (ZKP) generation by efficiently handling diverse polynomial and ellip…
This paper develops a formal economic framework to assess the security of VDF-based randomness beacons, demonstrating that many proposed delays are economically insecure due to rational, profit-motiva…
This paper adapts LLM watermarking techniques, specifically the KGW watermark, to create detectable watermarks for AI game-playing strategies in perfect-information games, showing minimal impact on ga…