Yu Zhou
9 indexed papers
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Dual-Guard introduces a dual-channel latent watermarking framework that simultaneously embeds global provenance and localized content anchors into diffusion images, achieving robust detection against reprompting and precise tamper localization.
RouteGuard is a novel detector that identifies skill poisoning in LLM agents by monitoring structured internal attention shifts, achieving high detection rates on critical skill-injection attacks.
This paper introduces a new benchmark to test Tool Description Poisoning (TDP) attacks on LLM agents, demonstrating that even advanced models like GPT-4o are highly vulnerable and that current defenses are often ineffective.
MemMorph introduces a novel memory poisoning attack that biases LLM agent tool selection by injecting crafted records into the agent's long-term memory, achieving high success rates even against modern defenses.
The paper introduces OR-Space, a novel full-lifecycle workspace benchmark designed to rigorously evaluate industrial optimization agents by simulating real-world, multi-stage OR workflows that go beyond simple model translation.
The paper introduces MAAD, a multi-agent framework that autonomously transforms software requirements into comprehensive, multi-view architectural blueprints, significantly improving completeness and reducing manual validation.
Agentic-J is a containerized, multi-agent AI assistant designed to enable biologists to perform complex, reproducible biological microscopy image analysis by specifying tasks in natural language.
The paper proposes Skill-RM, a unified framework that treats reward modeling as an agentic task to consistently integrate diverse evaluation criteria, achieving superior performance over traditional methods.
The paper proposes a novel method to improve the simultaneous representation of appearance and geometry in 3D Gaussian Splatting by introducing an additional geometry opacity parameter.
Papers
Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting
The paper proposes a novel method to improve the simultaneous representation of appearance and geometry in 3D Gaussian Splatting by introducing an additional geometry opacity parameter.