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~ similar to 2607.25574· 20 results

cs.AIcs.CYcs.GTEmpiricalRecentJul 28, 2026

Falling Behind Drives Unsafe Development in an Idealised AI Race Experiment

Elias Fernández Domingos, The Anh Han

This paper studies the tension between speed and safety in technological races using a framed behavioral experiment on artificial intelligence development.

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cs.AIRecentMay 27, 2026

Examining Agents' Bias Amplification versus Suppression in Multi-Agent Systems

Zejian Eric Wu, Zhongyi Jiang, Yuan Zhuang, Paul Jen-Hwa Hu

This paper investigates how individual agent biases amplify system-wide unfairness in multi-agent systems, demonstrating that uniform exposure to bias can elevate overall bias beyond the sum of indivi…

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cs.AIEmpiricalRecentJul 23, 2026

Beyond Sycophancy: Structured Resistance and Compliance in LLM Moral Reasoning

Baihui Wang, Bernard Koch

This paper investigates how socially calibrated large language models distinguish when to incorporate others' perspectives from maintaining their own moral judgments, using three studies.

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stat.MEcs.LGstat.MLPositionRecentJul 20, 2026

Equality, Equity, and Causality in Fairness Research: A Commentary on Cheng (2026)

Youmi Suk

This paper is an invited commentary on Ying Cheng's Psychometrika focus article comparing test fairness and algorithmic fairness. The commentary discusses the distinction between equality and equity a…

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cs.HCEmpiricalRecentJul 3, 2026

Evaluating Affective Objectives: Statistical Numbing in Data Visualization

Elsie Lee-Robbins, Eytan Adar

This paper explores the effect of different narrative strategies in data visualizations on eliciting prosocial feelings and behaviors during humanitarian crises.

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cs.CRcs.CYcs.LGRecentApr 11, 2026

"bot lane noob" Towards Deployment of NLP-based Toxicity Detectors in Video Games

Jonas Ave, Irdin Pekaric, Matthias Frohner, Giovanni Apruzzese

This paper addresses the lack of specialized NLP tools for detecting toxicity in real-time video game chat by creating a large, fine-grained dataset and developing a superior, domain-specific detector…

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cs.CYcs.AIcs.MARecentMay 28, 2026

Dissociative Identity: Language Model Agents Lack Grounding for Reputation Mechanisms

Botao Amber Hu, Helena Rong, Max Van Kleek

The paper argues that traditional identity-based reputation mechanisms are structurally inapplicable to language model agents because their mutable, modular nature makes them ontologically dissociativ…

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cs.AIcs.CYq-fin.RMRecentMay 27, 2026

The Ethics of LLM Sandbox and Persona Dynamics

Tim Gebbie, Stewart Gebbie

The paper argues that LLM guardrails and persona dynamics create an unethical 'reality gap' by laundering epistemic risk onto users, advocating for task-level causal requirements over response-level m…

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cs.CRcs.HCRecentMay 14, 2026

Analyzing Codes of Conduct for Online Safety in Video Games at Scale

Jiuming Jiang, Shidong Pan, Daniel W Woods, Jingjie Li

The paper analyzes Codes of Conduct (CoCs) for online video games using a novel pipeline, finding that most multiplayer games lack CoCs despite safety needs, and that CoCs often lack specificity regar…

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cs.CYcs.CLcs.HCEmpiricalRecentJun 26, 2026

AI Persuasive Framing in Collective Dilemmas

Anders Giovanni Møller, Alessia Galdeman, Arianna Pera, Luca Maria Aiello

AI agents using persuasive framing increased cooperation in small groups but effects were short-lived, while antisocial framing had larger and more persistent negative effects.

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cs.AIcs.CYcs.HCRecentMay 27, 2026

The Illusion of Opting in AI-Mediated Consequential Decisions

Eugene Yu Ji

The paper argues that current AI systems create an 'illusion of opting,' giving the appearance of meaningful choice while eroding genuine agency, and proposes new ethical frameworks to address this.

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cs.CRcs.GTRecentMay 11, 2026

Cybercrime and Prevention: Colonel Blotto in Social Engineering

Gergely Benkő, Katalin Parti, Gergely Biczók

This paper uses Colonel Blotto game models, grounded in Routine Activity Theory, to determine the optimal allocation of defensive resources against social engineering attacks, providing data-driven de…

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cs.AIcs.GTEmpiricalRecentJul 7, 2026

FootsiesGym: A Fighting Game Benchmark for Two-Player Zero-Sum Imperfect-Information Games

Chase McDonald, Nathan Tsang, Wesley N. Kerr

The paper introduces FootsiesGym, an open-source environment for learning in a two-player, zero-sum, imperfect-information game, providing a vectorized simulator for efficient analysis.

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cs.LGcs.AIcs.CLRecentMay 28, 2026

Generative AI and Digital Ecosystem Resilience: A Proactive Lifecycle-Based Survey

Jonghyun Chung, Rishabh Chaddha, Sanket Badhe, Debanshu Das +2 more

This survey proposes a proactive, lifecycle-based framework, utilizing the C5 Interaction Model, to detect emerging adversarial synthetic narratives generated by GenAI, moving beyond traditional react…

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cs.LGcs.AIcs.CLRecentMay 28, 2026

Generative AI and Digital Ecosystem Resilience: A Proactive Lifecycle-Based Survey

Jonghyun Chung, Rishabh Chaddha, Sanket Badhe, Debanshu Das +2 more

This survey proposes a proactive, lifecycle-based framework, utilizing the C5 Interaction Model, to detect emerging adversarial synthetic narratives generated by Generative AI, moving beyond tradition…

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cs.GTcs.IRcs.MATheoreticalRecentJul 28, 2026

Learning Dynamics of Strategic Publishers in Generative AI Ecosystems

Sagie Dekel, Omer Madmon, Moshe Tennenholtz, Oren Kurland

This paper introduces a game-theoretic model to study the emerging Generative AI (GenAI) ecosystem where publishers compete for attribution-based exposure.

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cs.CVRecentJun 1, 2026

From Zero to Hero: Training-Free Custom Concept Spawning in World Models

Kiymet Akdemir, Pinar Yanardag

The paper introduces SPAWN, a training-free method that allows users to inject specified visual concepts into existing autoregressive world models, enabling controllable scene composition beyond the i…

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cs.HCcs.AIcs.CYRecentMay 29, 2026

The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace

Kuntal Ghosh, Marc Hassenzahl, Shadan Sadeghian

The study found that while AI collaboration is promising, highly competent and proactive AI systems can negatively impact human perceptions of ownership and job meaningfulness, suggesting that design…

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cs.AIRecentMay 27, 2026

Human-like in-group bias in instruction-tuned language model agents

Messi H. J. Lee

This study demonstrates that instruction-tuned language model agents exhibit robust, group-contingent in-group bias, structurally mimicking human social biases, even when standard action logs fail to…

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