20 results for “interactive performance”
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This paper proposes a framework for creating low-latency, interactive generative music AI using distillation in a streaming autoregressive latent space and music-aware consistency objectives.
This paper introduces a controlled, two-player extension of the Alternate Uses Test (AUT) for comparing human-human and human-AI co-creation under matched conditions, demonstrating equivalent original…
Fan Wu, Lishuai Dong, Cuiyun Gao, Yujia Chen +3 more
The paper introduces WebIGBench, a novel benchmark designed to rigorously evaluate multimodal LLMs' ability to generate code for complex, interactive webpages, addressing the limitations of existing s…
Shuoyang Jasper Zheng, Terence Broad, Elizabeth Wilson, Adam Cole +11 more
The XAIxArts workshop explores the operationalisation of Explainable AI in the Arts, focusing on diversity, ideation, and resource development.
This paper proposes material explainability as a way to make AI models accessible and inclusive design materials for artists, designers, and makers, using a case study of building a repository for neu…
Claire Lewis, Sawyer Collins, Alyssa Hanson, Johanna Smith +1 more
This paper derives puppetry principles for robot design, complementing prior insights from animation, theater, and dance.
Vedant Shah, Onkar Susladkar, Tushar Prakash, Kiet Nguyen +4 more
This paper introduces GraphVid, a graph-conditioned image-to-video generation model enabling precise multi-subject control through structured interaction graphs, and curates GraphVid-Bench, a large-sc…
The paper designed a minimalist BCMI system to translate EEG-measured emotional valence into adaptive music, but preliminary testing showed that frontal alpha asymmetry was not reliably modulated by i…
This paper proposes shifting the focus of AI research from isolated computational outputs to interaction dynamics, establishing 'Interaction-Centered Intelligence' as the primary framework for underst…
Yawei Zhao, Yuming Zhu, Hao Li, Yuqi Liang +3 more
This paper presents a practical pipeline for designing and deploying large-scale Mixed Reality art exhibitions using SLAM-based alignment, and evaluates its impact on technical stability and user expe…
The paper presents a new semantics for choreographies and a preorder relation to prove the Endpoint Projection Theorem in a modular and simpler way.
Piotr Mirowski, Ben Wedin, Reinald Kim Amplayo, Rich Galt +13 more
This paper designs and evaluates Fabula, an interactive app for fiction writers using detailed narrative plans and participatory AI.
This paper discusses the misalignment between current AI goals and the needs of creators in fields like structural design, and proposes a conversational, multimodal, and responsive AI system for const…
PhyGenHOI introduces a novel framework that generates physically accurate and visually faithful 4D Human-Object Interactions by coupling generative human motion with explicit physical object simulatio…
Zixuan Jiang, Yanqiao Zhu, Peng Wang, Qinyuan Chen +7 more
The paper proposes Agentic ASR, a closed-loop framework that treats ASR as a multi-turn refinement task, significantly improving semantic accuracy over traditional token-level metrics.
Hao Zhang, Yiwen Zhao, Yixuan Zhang, Yiwen Shao +1 more
The paper introduces an agentic soundscape construction framework for controllable compositional audio generation, which makes explicit the scene planning, source selection, temporal layout, and rende…
Ben Wang, Xiaogang Li, Ruochen Gao, Peiyao Xiao +5 more
The paper introduces BilliardPhys-Bench, a new benchmark that demonstrates that current multimodal LLMs struggle with complex physical reasoning and predicting object dynamics in simulated environment…
This paper proposes methods for unsupervised detection of AI-generated music in large-scale catalogs.