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20 results for “replayability”

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cs.SEcs.AIcs.CLRecentMay 28, 2026

REPOT: Recoverable Program-of-Thought via Checkpoint Repair

Parsa Mazaheri

The paper introduces RePoT, a method that significantly improves Program-of-Thought (PoT) planning by deterministically verifying the initial plan prefix and using a single LLM call to resume planning…

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cs.SEcs.AIcs.CVRecentMay 27, 2026

GUI Agents for Continual Game Generation

Yixu Huang, Bo Li, Na Li, Zhe Wang +7 more

The paper proposes using GUI agents, both as objective evaluators and subjective playtesters, to significantly improve the generation of playable games from prompts, demonstrating a 66.8% rubric pass-…

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cs.CCRecentMay 31, 2026

On the Complexity of Recurrence Evaluation

Artem Parfenov, Michael Vyalyi

This paper analyzes the computational complexity of evaluating recurrent functions, showing that the complexity depends heavily on how the input offsets are encoded and the structure of the recurrence…

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cs.LGcs.AIRecentMay 29, 2026

PR2: Predictive Routing Replay for MoE-Based LLM Reinforcement Learning

Daize Dong, Junlin Chen, Haolong Jia, Jiawei Wu +8 more

The paper proposes Predictive Routing Replay (PR2) to stabilize reinforcement learning on Mixture of Experts (MoE) LLMs by predicting and incorporating short-horizon router evolution during training a…

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cs.SEEmpiricalRecentJul 3, 2026

AtomicCommitBench: Can Coding Agents Reconstruct Commit Histories from Squashed Patches?

Zhihao Lin, Mingyi Zhou, Li Li

This paper studies the problem of retrospectively reconstructing commit history from squashed patches, and evaluates different methods using a benchmark dataset.

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cs.SEcs.AIEmpiricalRecentJun 19, 2026

An Exploratory Case Study of LLM-Assisted Refactoring and Gameplay Feature Generation in an Endless Runner Game

Jan Wunderlich, Markus Kleffmann, Sebastian Lempert

This paper explores the use of GPT-4o in game development using a Python/Pygame endless runner, examining refactoring and gameplay feature generation tasks.

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cs.LGcs.AIcs.GTRecentJun 4, 2026

Regret Minimization with Adaptive Opponents in Repeated Games

Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu, Kaiqing Zhang

This paper introduces Repeated Policy Regret (RP-Regret), a novel game-theoretic metric for analyzing regret in repeated games with adaptive opponents, and proposes algorithms to minimize it.

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cs.CRRecentMar 21, 2026

ACRFence: Preventing Semantic Rollback Attacks in Agent Checkpoint-Restore

Yusheng Zheng, Yiwei Yang, Wei Zhang, Andi Quinn

ACRFence introduces a framework-agnostic mitigation to prevent semantic rollback attacks in LLM agents by recording irreversible tool effects and enforcing strict replay-or-fork semantics upon checkpo…

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cs.AIcs.CLRecentJun 1, 2026

AGENTCL: Toward Rigorous Evaluation of Continual Learning in Language Agents

Yiheng Shu, Bernal Jiménez Gutiérrez, Saisri Padmaja Jonnalagedda, Yuguang Yao +2 more

The paper introduces AGENTCL, a rigorous evaluation framework that uses controlled task streams to accurately measure an agent's ability to accumulate and reuse knowledge across multiple tasks, thereb…

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cs.AIRecentJun 1, 2026

Joint Agent Memory and Exploration Learning via Novelty Signals

Shizuo Tian, Xiaohong Weng, Rui Kong, Yuxuan Chen +8 more

The JAMEL framework addresses the challenge of effective exploration in open-ended environments by jointly training agent memory and exploration policies using natural, novelty-driven signals.

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cs.CLRecentMay 29, 2026

MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft

Tianjie Ju, Yueqing Sun, Zheng Wu, Wei Zhang +6 more

The paper introduces MineExplorer, a new benchmark in Minecraft, to evaluate the sustained open-world exploration capabilities of MLLM agents, finding that long-horizon coordination remains a signific…

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cs.AIcs.CRcs.CYRecentApr 16, 2026

Layered Mutability: Continuity and Governance in Persistent Self-Modifying Agents

Krti Tallam

The paper introduces 'layered mutability,' a framework for analyzing how persistent self-modifying AI agents drift away from intended behavior due to the accumulation of locally reasonable, uncoordina…

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cs.IRcs.CYcs.LGEmpiricalRecentJun 26, 2026

Reproducing FACTER: Fairness via Conformal Thresholding and Prompt Repair

Oscar Miró López-Feliu, Daimy van Loo, Xanthos Kekkos, Mikel Blom +1 more

The paper conducts a reproducibility study on FACTER, a model-agnostic framework for fairness and statistical coverage in LLM-based recommendation, and evaluates its consistency and contribution.

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cs.DBcs.AIcs.MAEmpiricalRecentJun 29, 2026

Experience Graphs: The Data Foundation for Self-Improving Agents

Gang Liao, Yujia He, Abdullah Ozturk, Zhouyang Li +21 more

This paper proposes Trellis, a data foundation that treats experience graphs from long-horizon agentic tasks as first-class, governed, queryable database state.

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cs.CLcs.AIcs.LGEmpiricalRecentJun 16, 2026

ReproRepo: Scaling Reproducibility Audits with GitHub Repository Issues

Shanda Li, Qiuhong Anna Wei, Jingwu Tang, Valerie Chen +4 more

The paper introduces ReproRepo, a scalable framework for evaluating the reproducibility of machine learning research using LLM agents and human-raised GitHub issues.

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