Feng Li
17 indexed papers
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This survey provides a comprehensive, structured review of safety research in Embodied AI, analyzing attacks and defenses across the entire embodied pipeline to guide the development of safe, robust, and reliable real-world agents.
The paper introduces Synthesis Data Reversion (SDR), a method that infers the data laundering transformation used in LLM training and synthesizes queries to restore the detection signals lost when proprietary data is obfuscated.
PragLocker is a novel prompt protection scheme that secures valuable LLM agent prompts against theft and reuse by other proprietary models by making them non-portable.
The paper introduces a novel adversarial attack that uses static, view-dependent camouflage on a vehicle to induce consistent feature drift, causing autonomous systems to predict false, yet plausible, trajectories like unnecessary cut-ins.
This paper measures the prevalence of recurring vulnerability patterns (variants) across multiple AI infrastructure repositories and proposes INFRASCOPE, a framework to automatically detect these variants.
The paper introduces TEERepair, a framework that automatically repairs severe security vulnerabilities caused by improper partitioning in Trusted Execution Environments (TEEs) by combining a domain-specific language (DSL) with large language models (LLMs).
The paper establishes the first theoretical framework for analyzing the learnability of Test-Time Adaptation (TTA) under non-stationary data streams by introducing Recovery Complexity, which quantifies the long-term reliability of TTA.
The paper introduces Metacognitive Memory Policy Optimization (MMPO), a novel memory training approach that optimizes LLM memory not based on final task success, but on minimizing epistemic uncertainty in intermediate summaries, significantly improving long-horizon agent performance.
This paper provides a unified taxonomy and controlled empirical evaluation of jailbreak attacks and defenses for Large Audio Language Models (LALMs), demonstrating that safety evaluation must consider cost and usability alongside success rates.
The paper proposes Localized and Disentangled Knowledge Editing (LDKE), a framework that significantly improves knowledge editing in Multimodal Large Language Models by ensuring edits are both precise and generalize correctly to related contexts.
The paper introduces TRACER, a novel regularization framework that uses Weighted Moving Average (WMA) distillation to robustly finetune multimodal models, mitigating catastrophic forgetting and improving out-of-distribution performance.
The paper demonstrates that the internal signals governing figurative language generation are reusable across multiple languages, showing that a steering direction learned in one language can effectively enhance generation in another.
The paper analyzes observation masking in long-horizon search agents, finding that its effectiveness depends on a complex interaction between the model's capacity and the retriever's strength, exhibiting an inverted-U shaped gain.
The paper proposes a unified, contrast-agnostic framework that uses parameter-informed disentanglement and adaptive experts to robustly correct motion artifacts in MRI across various modalities and severities.
The paper introduces U4D, an uncertainty-aware framework that synthesizes 4D LiDAR scenes by prioritizing the reconstruction of geometrically difficult and uncertain regions first, leading to state-of-the-art fidelity and temporal consistency.
This paper presents GRAIL, a digital generation pipeline that synthesizes human-object interactions for humanoid robots.
The paper proposes DPDL, a novel differential privacy algorithm for decentralized stochastic learning on non-IID data, which uses similarity-based calibration of perturbed cross-gradients to achieve privacy preservation and maintain training efficiency.
Papers
GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors
Tianyi Xie, Haotian Zhang, Jinhyung Park, Zi Wang +16 more
This paper presents GRAIL, a digital generation pipeline that synthesizes human-object interactions for humanoid robots.