~ similar to 2606.17850· 20 results
The paper introduces $g$MAGNUS, a new algorithm for sparse matrix-matrix multiplication on GPUs that addresses heavy rows by reordering intermediate products and achieves significant speedups.
First implementation of a 3D Gaussian renderer on an Intelligence Processing Unit (IPU) with 1,472 independent tiles using only on-chip SRAM.
This paper proposes a GPU-accelerated framework for analyzing effective resistance in 3D IC power delivery networks, achieving significant speedup with negligible error.
The paper presents improvements to the performance and scalability of WaterLily.jl, a scale-resolving incompressible flow solver, through the addition of MPI-based parallelism and optimizations to the…
This paper introduces the Distributed Truncated Spectral Transform (DTST) for Fourier Neural Operators (FNOs), achieving significant speedups in distributed computing.
The paper introduces performance ruggedness analysis to quantify performance variance in GEMM workloads, proposing a two-stage software stack that significantly smooths the performance landscape and b…
This paper investigates the thermal constraints of deploying AI compute infrastructure in space, comparing GPUs and compute-in-memory (CIM) accelerators using a co-design methodology.
This paper introduces HySpecPro, a single-level hypergraph partitioner that performs end-to-end optimization in a spectral embedding space, delivering cut quality comparable to multilevel methods with…
This paper presents a method for compressing matrices using a RePair straight-line program (SLP), allowing matrix-vector products with time and space proportional to the compressed size, and demonstra…
The paper proposes using a Physics-Informed Neural Network (PINN) residual as an efficient, physics-guided indicator to guide adaptive mesh refinement (AMR) for classical finite-difference PDE solvers…
The paper proposes a scale-invariant scaling formula for Ozaki scheme II to emulate high-precision matrix multiplication using low-precision integer matrix operations, ensuring CRT uniqueness conditio…
This paper reformulates cascaded second-order filtering as a block-tridiagonal linear system and develops parallel solution algorithms, achieving high performance on SIMD cores, multi-core CPUs, and G…
This paper introduces DGNA, a methodology to unveil the Non-Uniform Memory Access (NUMA) architecture of GPU memory hierarchy through microbenchmarking and data analysis.
Zhiwen Mo, Yu Cheng, Lei Wang, Zhengju Tang +11 more
TileSight is a tile-centric performance-modeling tool that predicts single-GPU kernel latency and cache hit rates with low error, outperforming state-of-the-art baselines and transferring well across…
This paper proposes methods to optimally permute the rows and columns of a sparse matrix to minimize the number of cyclic diagonals required for homomorphic sparse-matrix vector multiplication, signif…
The paper characterizes 'dead-entry' TLB misses in GPUs, which occur when recently evicted translations are immediately re-walked, and proposes DEPOT, a Bloom filter mechanism that significantly reduc…