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~ similar to 2607.23115· 20 results

cs.DCcs.PFEmpiricalRecentJul 24, 2026

TileSight: A First-Principles Tile-Centric Analytical GPU Performance Model from Cores to Clusters

Zhiwen Mo, Yu Cheng, Lei Wang, Zhengju Tang +11 more

TileSight is a tile-centric performance-modeling tool that predicts single-GPU kernel latency and cache hit rates with low error, outperforming state-of-the-art baselines and transferring well across…

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cs.DCcs.AIcs.LGEmpiricalRecentJun 23, 2026

CrossPool: Efficient Multi-LLM Serving for Cold MoE Models through KV-Cache and Weight Disaggregation

Zhuoren Ye, Tianyu Wo, Dinghao Xue, Mingming Zhang +3 more

This paper proposes CrossPool, a serving engine for cold Machine Learning Models (LLMs) that separates weights and KV-cache into two GPU memory pools to improve GPU memory utilization and long-context…

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cs.CRcs.ARcs.LGRecentMar 20, 2026

Hawkeye: Reproducing GPU-Level Non-Determinism

Erez Badash, Dan Boneh, Ilan Komargodski, Megha Srivastava

Hawkeye is a system that allows perfect, precision-preserving reproduction of GPU-level matrix multiplication operations on a CPU, enabling efficient and trustworthy third-party auditing of machine le…

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cs.DCcs.AIEmpiricalRecentJun 19, 2026

SwarmX: Agentic Scheduling for Low-Latency Agentic Systems

Yeqi Huang, Yanwei Ye, Guomin Chen, Wenhao Su +7 more

This paper introduces SwarmX, a system for scheduling agentic AI applications in GPU-CPU clusters using neural predictors, reducing tail latency by up to 61.5% and sustaining up to 2x the throughput o…

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cs.DCcs.OSEmpiricalRecentJul 18, 2026

Roomie: Interference-Aware Colocation for Efficient Model Serving

Youssouph Faye, Francescomaria Faticanti, Shubham Jain, Francesco Bronzino

This paper presents Roomie, an architecture for orchestrating model serving in multi-model scenarios on GPUs, reducing SLO violations by predicting and avoiding kernel-level interference.

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cs.DCEmpiricalRecentJul 24, 2026

Agentic CPU-GPU Scheduling for Heterogeneous AI Workloads

Tianxi Lu, Sherief Reda

This paper identifies suboptimalities in default GPU-first scheduling for AI tool workloads and proposes an agentic scheduler that adaptively assigns tools to GPU or CPU based on runtime factors.

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cs.DCEmpiricalRecentJun 29, 2026

Energy-Aware Scheduling for Serverless LLM Serving on Shared GPUs

Tianyu Wang, Gourav Rattihalli, Aditya Dhakal, Longfei Shangguan +1 more

This paper presents Festina, a profiling-guided, power-aware control plane for minimizing energy consumption in serverless large language model (LLM) serving.

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cs.PFcs.ARcs.DCRecentMay 27, 2026

Rotary GPU: Exploring Local Execution Paths for Large Mixture-of-Experts Models Under Limited GPU Memory

Myeong Jun Jo

The paper introduces Rotary GPU, an exploratory execution approach demonstrating that large Mixture-of-Experts models can be run locally on consumer GPUs with limited VRAM, achieving usable decode thr…

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cs.DCcs.AIEmpiricalRecentJul 21, 2026

Fine-grained Computation-Communication Overlap via Tile-level Signaling and Scheduling for Mixture-of-Experts

Minyu Cui, Anna Wingkvist, Morgan Ericsson

The paper proposes a fine-grained approach to overlap expert compute with the second all-to-all communication in Mixture-of-Experts (MoE) models, improving distributed MoE execution efficiency on mult…

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cs.LGcs.AIRecentMay 31, 2026

Beyond Task-Agnostic: Task-Aware Grouping for Communication-Efficient Multi-Task MoE Inference

Zhiyao Xu, Aoxue Liu, Zhanjie Ding, Dan Zhao +2 more

The paper proposes Task-Aware Coactivation Grouping (TACG) to significantly reduce communication costs in multi-task MoE inference by grouping experts based on task-specific co-activation patterns, ou…

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cs.DCEmpiricalRecentJul 17, 2026

Every Microsecond Matters: Achieving Near Speed-of-Light Latency in GPU Collectives

Siyuan Shen, Anton Korzh, John Bachan, Tiancheng Chen +9 more

This paper explores methods to reduce latency in GPU collective communications for large language model inference, achieving near-optimal designs with barrier-free synchronization and efficient use of…

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cs.DCcs.LGEmpiricalRecentJun 29, 2026

GPU Parallelization Strategies for Forward and Backward Propagation in Shallow Neural Networks: A CUDA-Based Comparative Study

Rania Zitouni, Nadine Bousdjira, Sarah Hasnaoui, Amel Sadoun +1 more

This paper compares and optimizes CUDA strategies for a shallow neural network, achieving a 1.41x speedup on a large dataset.

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cs.DCcs.PFEmpiricalRecentJul 23, 2026

PRISM: Evaluating POSIX Storage Systems for AI Research Workflows

Adithya Kumar, Aditya Basu, Jacob Kahn, Parth Malani +2 more

The paper introduces PRISM, an evaluation framework for assessing POSIX storage systems for AI research workloads, and compares Lustre and NFS based systems.

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cs.DCcs.LGEmpiricalRecentJul 19, 2026

Taurus: Accelerating Out-of-Core Graph Neural Network Inference on Billion-Scale Graphs

Pranjal Naman, Yogesh Simmhan

Taurus is a single-machine system for efficient Graph Neural Network (GNN) inference on large-scale graphs that do not fit in RAM, using source-centric broadcasts and a pipelined GPU-CPU-SSD hierarchy…

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cs.AREmpiricalRecentJul 4, 2026

TileLens: Efficiently Using Large-Granularity Memory Systems with Transparent Two-Dimensional Memory Layout

Jae Hyung Ju, Euijun Chung, Hritvik Taneja, Anish Saxena +3 more

This paper proposes TileLens, a system to mitigate read amplification in Large-Granularity Memory Systems (LGMS) for Large Language Model (LLM) inference by adopting a tile-major layout.

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cs.AREmpiricalRecentJul 22, 2026

DGNA: Dissecting GPU NUMA Architecture through Microbenchmarking and Data Analysis

Changxi Liu, Yun Chen, Trevor E. Carlson

This paper introduces DGNA, a methodology to unveil the Non-Uniform Memory Access (NUMA) architecture of GPU memory hierarchy through microbenchmarking and data analysis.

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cs.DCEmpiricalRecentJul 25, 2026

Application-Driven Architecture Exploration for Cross-Layer Heterogeneous Systems

Yuchen Fan, Minghong Sun, Jikui Ma, Yunpeng Xu +18 more

The paper presents CHASE, an application-driven framework that explores physically feasible Cross-layer Heterogeneous System architectures for executing workloads with diverse requirements.

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cs.GRcs.CVcs.DCEmpiricalRecentJul 17, 2026

Rendering 3D Gaussians on a Graph Processor

Nicholas Fry, Ignacio Alzugaray, Mark Pupilli, Paul H. J. Kelly +1 more

First implementation of a 3D Gaussian renderer on an Intelligence Processing Unit (IPU) with 1,472 independent tiles using only on-chip SRAM.

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cs.ARcs.PFRecentMay 30, 2026

Regular-Dead on Arrival: Characterizing and Protecting Against Dead-Entry TLB Misses in GPU Microarchitectures

Shafayat Mowla Anik, Yongchan Jung, Jeeho Ryoo, Byeong Kil Lee

The paper characterizes 'dead-entry' TLB misses in GPUs, which occur when recently evicted translations are immediately re-walked, and proposes DEPOT, a Bloom filter mechanism that significantly reduc…

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