20 results for “NVIDIA GPUs”
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This paper introduces DGNA, a methodology to unveil the Non-Uniform Memory Access (NUMA) architecture of GPU memory hierarchy through microbenchmarking and data analysis.
The Beagle framework is a GPU-based genetic programming tool for symbolic regression problems.
Zhihao Xu, Hao Zhong, Zeting Zhou, Yuhang Xu +8 more
This paper proposes Gleam, a framework for efficient GPU sharing across local-area CUDA devices, reducing bandwidth overhead, improving API call latency, and ensuring context consistency.
This paper tests the assumption of how NVIDIA GPUs handle warp divergence and finds that the cost remains stable and predictable despite architectural changes.
The paper introduces $g$MAGNUS, a new algorithm for sparse matrix-matrix multiplication on GPUs that addresses heavy rows by reordering intermediate products and achieves significant speedups.
Chris S. Lin, Yuqin Yan, Guozhen Ding, Joyce Qu +3 more
This paper demonstrates a novel GPU-side privilege escalation attack, showing that Rowhammer can be used to target and tamper with page tables to gain unauthorized access to co-tenant memory and ultim…
Chenghan Wang, Zhen Zhuang, Shui Jiang, Siyuan Liang +8 more
This paper proposes CUTh-Solver, a GPU-accelerated Preconditioned Conjugate Gradient (PCG)-based sparse solver framework for high-resolution 3D IC thermal simulation, achieving significant speedup ove…
The paper presents a solution to enable multiple double arithmetic on NVIDIA A100 tensor cores, which are unsuited for branching operations caused by renormalization.
Rania Zitouni, Nadine Bousdjira, Sarah Hasnaoui, Amel Sadoun +1 more
This paper compares and optimizes CUDA strategies for a shallow neural network, achieving a 1.41x speedup on a large dataset.
Hawkeye is a system that allows perfect, precision-preserving reproduction of GPU-level matrix multiplication operations on a CPU, enabling efficient and trustworthy third-party auditing of machine le…
This paper identifies suboptimalities in default GPU-first scheduling for AI tool workloads and proposes an agentic scheduler that adaptively assigns tools to GPU or CPU based on runtime factors.
First implementation of a 3D Gaussian renderer on an Intelligence Processing Unit (IPU) with 1,472 independent tiles using only on-chip SRAM.
The paper proposes using hardware fingerprints instead of vulnerable cryptographic keys to enhance the security and robustness of GPU location verification for governing advanced AI development.
This paper proposes FSZ, a GPU error-bounded lossy compressor with three innovations for higher compression ratios and throughput within a single CUDA kernel.
The paper characterizes 'dead-entry' TLB misses in GPUs, which occur when recently evicted translations are immediately re-walked, and proposes DEPOT, a Bloom filter mechanism that significantly reduc…
Siyuan Shen, Anton Korzh, John Bachan, Tiancheng Chen +9 more
This paper explores methods to reduce latency in GPU collective communications for large language model inference, achieving near-optimal designs with barrier-free synchronization and efficient use of…
The paper introduces Rotary GPU, an exploratory execution approach demonstrating that large Mixture-of-Experts models can be run locally on consumer GPUs with limited VRAM, achieving usable decode thr…
This paper demonstrates that Large Language Models (LLMs) can serve as accurate and selective surrogates for costly GPU kernel performance measurements, significantly expanding the search space for op…
Sookyung Choi, Seungyong Lee, Kangkyu Park, Yunseo Chun +10 more
This paper presents NELSSA, a serving system that integrates GPUs with Processing-near-Memory (PNM) devices to efficiently handle mixed-length workloads in LLMs, achieving up to 5.5x decode throughput…