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20 results for “PSPACE-complete”

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cs.CCcs.CGTheoreticalRecentOct 16, 2026

Puzznic is PSPACE-Complete

Jake Anderson, Lars Magnus Hvattum, András Z. Salamon

The authors prove that Puzznic is PSPACE-complete and improve the NP-completeness proof for a simpler version of the game, Cubic.

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cs.CCTheoreticalRecentJun 27, 2026

One Hex reduction to rule them all: Quoridor, Maze Attack, Pinko Pallino and Blockade are PSPACE-complete

Francesco Carboni, Daniele Muscillo

The paper settles the computational complexity of Quoridor and related games by reducing them to Reisch's planar graph-Hex.

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cs.GTcs.CCTheoreticalRecentJul 15, 2026

Stable Voting is PSPACE-Complete

Ethan Dickey, Alexandros Psomas, Athina Terzoglou

This paper proves that winner determination under Stable Voting and Simple Stable Voting is PSPACE-complete.

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cs.GTcs.CCTheoreticalRecentNov 12, 2026

The Tournament Equilibrium Set Is PSPACE-Complete, Even under Hereditary Uniqueness

Ethan Dickey, Athina Terzoglou

This paper proves that the problem of deciding whether a given alternative belongs to the tournament equilibrium set (TEQ) is PSPACE-complete, and studies the complexity of the problem under different…

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cs.CCcs.DMcs.DSTheoreticalRecentJul 3, 2026

Edge Geography is XNLP-hard for Pathwidth and in XP for Tree-Partition Width

Thobias Kvalvik Høivik, Erlend Raa Vågset

The paper proves XNLP-hardness of Directed Edge Geography and Undirected Edge Geography when parameterized by pathwidth, and shows their fixed-parameter tractability when parameterized by treewidth an…

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cs.CCcs.GTmath.COTheoreticalRecentNov 12, 2026

Sowing the Seeds of Intractability: Kalah is PSPACE-complete

Ethan Dickey, Ethan Mader

The authors solve the complexity of the Kalah game on boards of growing size by showing it is PSPACE-complete.

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cs.CCcs.CRTheoreticalRecentJun 19, 2026

Towards a Doubly Efficient IP=PSPACE

Liyan Chen, Matthew M. Hong, Yael Tauman Kalai, Zoe Xi

The paper presents a direct construction of a doubly efficient interactive proof system for PSPACE decidable languages.

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cs.DScs.DMTheoreticalRecentAug 17, 2026

Efficient Enumeration of Enclosed Vector Spaces

Anna Bernasconi, Valentina Ciriani, Alessio Conte, Alberto L'Episcopo +1 more

This paper presents algorithms to enumerate and find maximal enclosed vector subspaces in a given set of vectors over a finite field, with a quadratic speed-up compared to brute force.

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cs.DSTheoreticalRecentSep 18, 2026

Faster SVP in Polynomial Space

Yansong Feng, Yiming Gao, Jiaqi Liu

The paper presents a randomized algorithm that solves the exact Euclidean shortest vector problem in polynomial space and improved time complexity.

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cs.AIRecentMay 27, 2026

OR-Space: A Full-Lifecycle Workspace Benchmark for Industrial Optimization Agents

Chenyu Zhou, Xinyun Lu, Jiangyue Zhao, Jianghao Lin +2 more

The paper introduces OR-Space, a novel full-lifecycle workspace benchmark designed to rigorously evaluate industrial optimization agents by simulating real-world, multi-stage OR workflows that go beyo…

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cs.CCTheoreticalRecentJul 24, 2026

Ice Walk is ASP-Complete

Papangkorn Apinyanon

The authors prove that the solution-search problem for Ice Walk puzzle is ASP-complete by reducing Hamiltonian cycles in a maximum-degree-3 spanning subgraph of a rectangular grid graph to Ice Walk so…

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math.COcs.CCTheoreticalRecentJul 10, 2026

Cut-homotopies and the complexity of edge-coloring problems

Alexey Barsukov, Roman Feller, Maximilian Hadek, Davide Perinti

The paper shows that every problem asking if a given graph has an edge-coloring without an edge-colored clique from a fixed family is poly-time equivalent to a Constraint Satisfaction Problem, resulti…

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math.COcs.CCTheoreticalRecentJul 21, 2026

Counting spanning quasi-trees of ribbon graphs: determinants and #P-completeness

William Whistler

This paper proves that counting quasi-trees in a connected ribbon graph is #P-complete.

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cs.SEcs.MAEmpiricalRecentJun 18, 2026

Phoenix: Safe GitHub Issue Resolution via Multi-Agent LLMs

Kipngeno Koech, Muhammad Adam, Baimam Boukar Jean Jacques, Joao Barros

Phoenix is a multi-agent system that uses seven safety controls and a test evaluation strategy to resolve GitHub issues, achieving 75% oracle-resolution with no regressions on a curated benchmark and…

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cs.CCcs.DMTheoreticalRecentJul 10, 2026

Closing the Complexity Gap for Exact Domatic Number at Three and Four

Holger Spakowski

This paper proves DP-completeness of Exact-3-DNP and Exact-4-DNP by reducing 3SAT to these problems.

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