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20 results for “monocular reconstruction”

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cs.ROEmpiricalRecentJul 19, 2026

VIDAR: Visual-Inertial Dense Alignment and Reconstruction via a Geometric Foundation Model

Diyari Mohammed Salih, Lingxiang Hu, Naima AitOufroukh-Mammar, Fabien Bonardi

This paper introduces VIDAR, a framework for metric dense monocular reconstruction using visual-inertial odometry and Depth Anything 3.

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cs.CVEmpiricalRecentJul 23, 2026

GrainGS: Gradient-Decoupled Gaussian Splatting for Efficient Dynamic Novel View Synthesis

Jiahao He, Yihua Shao, Zhengkai Zhao, Pan Gao +5 more

The paper presents GrainGS, a dynamic Gaussian framework for scene reconstruction that balances fine-grained motion modeling, structural stability, and compact representation.

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cs.CVcs.CLRecentMay 31, 2026

Reasmory: 3D Reconstruction as Explicit Memory for VLMs Spatial Reasoning

Jixuan He, Xueting Li, Chieh Hubert Lin, Ming-Hsuan Yang

Reasmory introduces a structured programming framework that uses explicit 3D memory and a Domain-Specific Language (DSL) to reliably enhance Vision-Language Models' spatial reasoning capabilities, ach…

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cs.CVcs.AIcs.CLRecentJun 1, 2026

The Image Reconstruction Game: Drawing Common Ground Through Iterative Multimodal Dialogue

Sherzod Hakimov, Mattia D'Agostini, Ivan Samodelkin, David Schlangen

The paper introduces the Image Reconstruction Game, a benchmark showing that the quality of the descriptive model is the primary determinant of image reconstruction success, while the generator's role…

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cs.CVcs.CRcs.LGRecentApr 14, 2026

PatchPoison: Poisoning Multi-View Datasets to Degrade 3D Reconstruction

Prajas Wadekar, Venkata Sai Pranav Bachina, Kunal Bhosikar, Ankit Gangwal +1 more

PatchPoison introduces a lightweight dataset-poisoning method that injects small, high-frequency adversarial patches into multi-view image datasets to systematically corrupt feature matching and degra…

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cs.CGcs.DMTheoreticalRecentJul 1, 2026

On Reconstructing a Convex Polygon from Partial Information

Alexander Baumann, Therese Biedl, Mahmoud Elashmawi, Simon D. Fink +2 more

This paper systematically explores the convex polygon reconstruction problem with specified sets of features, contributing new testing algorithms and hardness results.

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cs.CVRecentJun 1, 2026

Honey, I Shrunk the Arc de Triomphe!

Yuanbo Xiangli, Hanyu Chen, Xueqing Tsang, Noah Snavely

The paper introduces MetricScenes, a new large-scale, in-the-wild dataset, and demonstrates that fine-tuning existing geometry models on this dataset significantly mitigates the scale-collapse problem…

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cs.CVEmpiricalRecentJul 9, 2026

ZipDepth: Bringing Lightweight Zero-Shot Monocular Depth Anywhere, on Any Device

Fabio Tosi, Luca Bartolomei, Matteo Poggi, Stefano Mattoccia

The paper introduces ZipDepth, a compact monocular depth network that achieves high zero-shot accuracy with low computational demands by combining an efficient encoder-decoder and large-scale knowledg…

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cs.CVRecentJun 1, 2026

Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Models

Guangzhao He, Rundong Luo, Wei-Chiu Ma, Hadar Averbuch-Elor

The paper introduces Staged Executable Inverse Graphics (SEIG), an agentic framework that uses general-purpose Vision-Language Models (VLMs) to reconstruct editable 3D scenes directly into executable…

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cs.CVRecentJun 1, 2026

TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos

Jinpeng Liu, Yukang Xu, Yutong Li, Xingyu Liu

TROPHIES introduces a unified framework to jointly reconstruct dynamic humans, static scenes, and camera poses from multi-view videos, achieving globally consistent and physically plausible 4D reconst…

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cs.CVRecentJun 1, 2026

PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation

Xiaohang Yu, Ti Wang, Mackenzie Weygandt Mathis

PRIMA is a framework that significantly improves 3D quadruped mesh recovery by integrating biological knowledge and a test-time adaptation strategy, achieving state-of-the-art results on diverse and c…

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cs.CVcs.AIRecentMay 29, 2026

Feature-Optimized Vision for Adaptive 3D Scene Reconstruction

Eric Liang

The paper introduces an adaptive feature-optimized vision front end that intelligently selects and budgets visual features for 3D reconstruction, significantly improving reconstruction quality and com…

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cs.ROcs.LGcs.SEEmpiricalRecentJul 13, 2026

Self-Healing Visual Recovery for Autonomous Ground Vehicles Using Camera-Only Visual Odometry

Jakob Solberg Berntzen, Safia Fatima, Leon Moonen

This paper presents a two-stage recovery approach for camera-only low-cost unmanned ground vehicles to restore guideline tracking when lines are lost.

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cs.CVEmpiricalRecentJul 23, 2026

Future Rendering $\neq$ Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window

Yukun Shi, Minglun Gong

This paper introduces FutureSurf, a benchmark and dataset for evaluating dynamic-scene reconstruction methods' ability to predict future surface geometry.

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