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~ similar to 2605.30310· 20 results

cs.GRcs.CGRecentMay 30, 2026

Subgrid Marching Tetrahedra

Hossein Baktash, Mark Gillespie, Keenan Crane

The paper introduces a subgrid marching tetrahedra scheme that accurately recovers complex, intersection-free manifold meshes from tetrahedral grids, overcoming limitations of classic marching methods…

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cs.CVcs.CGRecentMay 28, 2026

S2MDF: A Plug-And-Play Layer for Intersection-Free Multi-Object Signed Distance Fields

Deniz Sayin Mercadier, Federico Stella, Aurel Bizeau, Nicolas Talabot +1 more

The paper introduces S2MDF, a plug-and-play module that enforces a hard constraint to eliminate interpenetrations in multi-object Signed Distance Field (SDF) representations, significantly improving p…

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cs.CVRecentJun 1, 2026

Edge Prediction for Roof Wireframe Reconstruction with Transformers

Gustav Hanning, Ludvig Dillén, Jonathan Astermark, Johanna Lidholm +1 more

The paper proposes a Transformer-based end-to-end architecture to reconstruct 3D house roof wireframes from sparse point clouds and semantic data, achieving state-of-the-art results on the S23DR Chall…

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cs.CVcs.CRcs.LGRecentApr 14, 2026

PatchPoison: Poisoning Multi-View Datasets to Degrade 3D Reconstruction

Prajas Wadekar, Venkata Sai Pranav Bachina, Kunal Bhosikar, Ankit Gangwal +1 more

PatchPoison introduces a lightweight dataset-poisoning method that injects small, high-frequency adversarial patches into multi-view image datasets to systematically corrupt feature matching and degra…

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cs.CVcs.AIRecentMay 29, 2026

Feature-Optimized Vision for Adaptive 3D Scene Reconstruction

Eric Liang

The paper introduces an adaptive feature-optimized vision front end that intelligently selects and budgets visual features for 3D reconstruction, significantly improving reconstruction quality and com…

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cs.CVcs.AIRecentJun 3, 2026

GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes

Josef Bengtson, Yaroslava Lochman, Fredrik Kahl

GeM-NR proposes a novel, training-free framework to achieve general multi-view image editing, enabling consistent edits that drastically change both the geometry and appearance of a nonrigid scene.

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cs.CVcs.AIRecentJun 1, 2026

Fast and Lightweight Novel View Synthesis with Differentiable Multiplane Image

Kaidi Zhang, Guanxu Zhu

The paper proposes a fast and lightweight novel view synthesis method using a differentiable Multiplane Image (MPI) representation, achieving significant speed and size improvements over state-of-the-…

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cs.CVRecentJun 1, 2026

PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation

Xiaohang Yu, Ti Wang, Mackenzie Weygandt Mathis

PRIMA is a framework that significantly improves 3D quadruped mesh recovery by integrating biological knowledge and a test-time adaptation strategy, achieving state-of-the-art results on diverse and c…

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cs.CVRecentJun 1, 2026

Honey, I Shrunk the Arc de Triomphe!

Yuanbo Xiangli, Hanyu Chen, Xueqing Tsang, Noah Snavely

The paper introduces MetricScenes, a new large-scale, in-the-wild dataset, and demonstrates that fine-tuning existing geometry models on this dataset significantly mitigates the scale-collapse problem…

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cs.CVRecentJun 1, 2026

From Extrinsic to Intrinsic: Geodesic-Guided Representation Learning for 3D Geometric Data

Yuming Zhao, Junhui Hou, Qijian Zhang, Jia Qin +1 more

The paper introduces PRISM, a novel representation learning framework that learns isometric embeddings by explicitly modeling the intrinsic geodesic metric of 3D surfaces, achieving superior performan…

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cs.GRcs.CVcs.LGRecentJun 3, 2026

Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting

Hongyu Zhou, Zorah Lähner

The paper proposes a novel method to improve the simultaneous representation of appearance and geometry in 3D Gaussian Splatting by introducing an additional geometry opacity parameter.

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cs.CVcs.AIcs.RORecentMay 28, 2026

Prior Availability in Industrial Visual Sim-to-Real: A Review of CAD-Guided and CAD-Unavailable Regimes

Chenxi Tao, Seung-Kyum Choi

The paper reframes industrial visual sim-to-real transfer as a domain-gap problem categorized by the availability of explicit object geometry (CAD), arguing that the required prior evidence dictates t…

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cs.CVRecentJun 1, 2026

Retrieve What's Missing: Coverage-Maximizing Retrieval for Consistent Long Video Generation

Minseok Joo, Dogyun Park, Taehoon Lee, Kyujin Lee +1 more

The paper proposes COVRAG, a depth-based memory retrieval framework that maximizes the coverage of target-view regions to significantly improve long-term geometric consistency in autoregressive long v…

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cs.AIRecentJun 1, 2026

WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis

Shuo Lu, Yinuo Xu, Kecheng Yu, Siru Jiang +7 more

The paper introduces WorldCoder-Bench, a comprehensive benchmark and evaluation protocol for testing LLMs' ability to autonomously generate complex, physically grounded, and interactive 3D web worlds.

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cs.CVcs.AIRecentMay 30, 2026

GeoSAM-3D: Geodesic Prompt Propagation for Open-Vocabulary 3D Scene Segmentation from Monocular Video

Arun Sharma

GeoSAM-3D proposes a novel framework for open-vocabulary 3D scene segmentation from simple monocular video by propagating object prompts using a geodesic distance kernel on a reconstructed Gaussian sc…

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cs.CVRecentJun 1, 2026

VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruning

Aoduo Li, Jiancheng Li, Huan Ye, Hongjian Xu +4 more

VEDAL introduces a variational, error-driven asynchronous learning framework to efficiently prune 3D Gaussian Splatting, achieving high compression ratios with minimal loss in novel view synthesis qua…

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cs.AIRecentMay 27, 2026

CubePart: An Open-Vocabulary Part-Controllable 3D Generator

Yiheng Zhu, Kangle Deng, Jean-Philippe Fauconnier, Inaki Navarro +8 more

CubePart is a generative framework that enables the creation of complex 3D meshes by explicitly controlling and generating individual, semantically defined parts based on open-vocabulary text prompts.

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cs.CVcs.CLRecentMay 31, 2026

Reasmory: 3D Reconstruction as Explicit Memory for VLMs Spatial Reasoning

Jixuan He, Xueting Li, Chieh Hubert Lin, Ming-Hsuan Yang

Reasmory introduces a structured programming framework that uses explicit 3D memory and a Domain-Specific Language (DSL) to reliably enhance Vision-Language Models' spatial reasoning capabilities, ach…

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cs.CRcs.CVRecentMay 10, 2026

On the Generation and Mitigation of Harmful Geometry in Image-to-3D Models

Yule Liu, Yilong Yang, Jiale Teng, Hanze Jia +10 more

The paper systematically measures the risk of current image-to-3D models generating harmful geometries, finding that these models are effective at reconstruction and existing safeguards are insufficie…

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cs.CVcs.RORecentJun 1, 2026

Not All Points Are Equal: Uncertainty-Aware 4D LiDAR Scene Synthesis

Xiang Xu, Alan Liang, Youquan Liu, Xian Sun +4 more

The paper introduces U4D, an uncertainty-aware framework that synthesizes 4D LiDAR scenes by prioritizing the reconstruction of geometrically difficult and uncertain regions first, leading to state-of…

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