~ similar to 2607.15951· 20 results
The paper introduces performance ruggedness analysis to quantify performance variance in GEMM workloads, proposing a two-stage software stack that significantly smooths the performance landscape and b…
Zhiwen Mo, Yu Cheng, Lei Wang, Zhengju Tang +11 more
TileSight is a tile-centric performance-modeling tool that predicts single-GPU kernel latency and cache hit rates with low error, outperforming state-of-the-art baselines and transferring well across…
This paper develops specialized, I/O-aware GPU kernels for common GNN layer types, achieving significant speedups and memory reductions compared to existing frameworks.
Jae Hyung Ju, Euijun Chung, Hritvik Taneja, Anish Saxena +3 more
This paper proposes TileLens, a system to mitigate read amplification in Large-Granularity Memory Systems (LGMS) for Large Language Model (LLM) inference by adopting a tile-major layout.
Hawkeye is a system that allows perfect, precision-preserving reproduction of GPU-level matrix multiplication operations on a CPU, enabling efficient and trustworthy third-party auditing of machine le…
The paper introduces Rotary GPU, an exploratory execution approach demonstrating that large Mixture-of-Experts models can be run locally on consumer GPUs with limited VRAM, achieving usable decode thr…
The paper proposes a fast and lightweight novel view synthesis method using a differentiable Multiplane Image (MPI) representation, achieving significant speed and size improvements over state-of-the-…
Zhenxiang Ma, Zeyu He, Yuanzhen Zhou, Zhenyu Yang +5 more
The paper presents Odin, a distributed training system for point-based neural rendering (PBNR) that replaces global barriers with primitive-level synchronization, improving throughput and hiding criti…
Aoduo Li, Jiancheng Li, Huan Ye, Hongjian Xu +4 more
VEDAL introduces a variational, error-driven asynchronous learning framework to efficiently prune 3D Gaussian Splatting, achieving high compression ratios with minimal loss in novel view synthesis qua…
GLAM-SLAM is a real-time, decoupled Gaussian-splatting SLAM system for large-scale outdoor scenes with a robust feature-based frontend and structured sparse mapping representation.
Rania Zitouni, Nadine Bousdjira, Sarah Hasnaoui, Amel Sadoun +1 more
This paper compares and optimizes CUDA strategies for a shallow neural network, achieving a 1.41x speedup on a large dataset.
This paper introduces DGNA, a methodology to unveil the Non-Uniform Memory Access (NUMA) architecture of GPU memory hierarchy through microbenchmarking and data analysis.
The paper introduces $g$MAGNUS, a new algorithm for sparse matrix-matrix multiplication on GPUs that addresses heavy rows by reordering intermediate products and achieves significant speedups.
Alexandre Lanvin, Jeffrey Hu, Simon Lucas, Adrien Bousseau +1 more
This paper proposes methods for intrinsic decomposition of radiance fields using Gaussian splatting, enabling adaptive modeling, disentanglement, and editing of textures in images.
PixVOD proposes a fully parallelizable, pixel-distributed framework for visual odometry and depth estimation that performs computations directly on the sensor using Gaussian Belief Propagation.
This paper presents a method for compressing matrices using a RePair straight-line program (SLP), allowing matrix-vector products with time and space proportional to the compressed size, and demonstra…
Hyesung Ji, Hyunah Yu, Jongmin Kim, Wonseok Choi +2 more
GPIR is a GPU-accelerated Private Information Retrieval (PIR) system that significantly boosts throughput by introducing a stage-aware hybrid execution model and optimizing data layouts for modern GPU…