ArXivCSExplorer
☆☆Bookmarks🏆RSSHow to UseFAQ
Built with and by Teycir Ben Soltane•
How to Use•FAQ•GitHub•arXiv.org•
Share:

~ similar to 2607.15951· 20 results

cs.PFcs.ARcs.DCRecentMay 28, 2026

From Roofline to Ruggedness: Decomposing and Smoothing the GEMM Performance Landscape

Aditya Chatterjee

The paper introduces performance ruggedness analysis to quantify performance variance in GEMM workloads, proposing a two-stage software stack that significantly smooths the performance landscape and b…

View →
cs.DCcs.PFEmpiricalRecentJul 24, 2026

TileSight: A First-Principles Tile-Centric Analytical GPU Performance Model from Cores to Clusters

Zhiwen Mo, Yu Cheng, Lei Wang, Zhengju Tang +11 more

TileSight is a tile-centric performance-modeling tool that predicts single-GPU kernel latency and cache hit rates with low error, outperforming state-of-the-art baselines and transferring well across…

View →
cs.LGcs.AIRecentMay 29, 2026

On Efficient Scaling of GNNs via IO-Aware Layers Implementations

Daria Fomina, Daniil Krasylnikov, Alexey Boykov, Andrey Dolgovyazov +2 more

This paper develops specialized, I/O-aware GPU kernels for common GNN layer types, achieving significant speedups and memory reductions compared to existing frameworks.

View →
cs.AREmpiricalRecentJul 4, 2026

TileLens: Efficiently Using Large-Granularity Memory Systems with Transparent Two-Dimensional Memory Layout

Jae Hyung Ju, Euijun Chung, Hritvik Taneja, Anish Saxena +3 more

This paper proposes TileLens, a system to mitigate read amplification in Large-Granularity Memory Systems (LGMS) for Large Language Model (LLM) inference by adopting a tile-major layout.

View →
cs.CRcs.ARcs.LGRecentMar 20, 2026

Hawkeye: Reproducing GPU-Level Non-Determinism

Erez Badash, Dan Boneh, Ilan Komargodski, Megha Srivastava

Hawkeye is a system that allows perfect, precision-preserving reproduction of GPU-level matrix multiplication operations on a CPU, enabling efficient and trustworthy third-party auditing of machine le…

View →
cs.PFcs.ARcs.DCRecentMay 27, 2026

Rotary GPU: Exploring Local Execution Paths for Large Mixture-of-Experts Models Under Limited GPU Memory

Myeong Jun Jo

The paper introduces Rotary GPU, an exploratory execution approach demonstrating that large Mixture-of-Experts models can be run locally on consumer GPUs with limited VRAM, achieving usable decode thr…

View →
cs.CVcs.AIRecentJun 1, 2026

Fast and Lightweight Novel View Synthesis with Differentiable Multiplane Image

Kaidi Zhang, Guanxu Zhu

The paper proposes a fast and lightweight novel view synthesis method using a differentiable Multiplane Image (MPI) representation, achieving significant speed and size improvements over state-of-the-…

View →
cs.DCEmpiricalRecentJul 22, 2026

Odin: Primitive-Level Synchronization for Distributed Point-Based Neural Rendering

Zhenxiang Ma, Zeyu He, Yuanzhen Zhou, Zhenyu Yang +5 more

The paper presents Odin, a distributed training system for point-based neural rendering (PBNR) that replaces global barriers with primitive-level synchronization, improving throughput and hiding criti…

View →
cs.CVRecentJun 1, 2026

VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruning

Aoduo Li, Jiancheng Li, Huan Ye, Hongjian Xu +4 more

VEDAL introduces a variational, error-driven asynchronous learning framework to efficiently prune 3D Gaussian Splatting, achieving high compression ratios with minimal loss in novel view synthesis qua…

View →
cs.ROcs.CVEmpiricalRecentJul 23, 2026

GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition

Panagiotis Mermigkas, Argyris Manetas, Petros Maragos

GLAM-SLAM is a real-time, decoupled Gaussian-splatting SLAM system for large-scale outdoor scenes with a robust feature-based frontend and structured sparse mapping representation.

View →
cs.DCcs.LGEmpiricalRecentJun 29, 2026

GPU Parallelization Strategies for Forward and Backward Propagation in Shallow Neural Networks: A CUDA-Based Comparative Study

Rania Zitouni, Nadine Bousdjira, Sarah Hasnaoui, Amel Sadoun +1 more

This paper compares and optimizes CUDA strategies for a shallow neural network, achieving a 1.41x speedup on a large dataset.

View →
cs.AREmpiricalRecentJul 22, 2026

DGNA: Dissecting GPU NUMA Architecture through Microbenchmarking and Data Analysis

Changxi Liu, Yun Chen, Trevor E. Carlson

This paper introduces DGNA, a methodology to unveil the Non-Uniform Memory Access (NUMA) architecture of GPU memory hierarchy through microbenchmarking and data analysis.

View →
cs.DCEmpiricalRecentJul 24, 2026

$g$MAGNUS: Fast SpGEMM on GPUs for Irregular Matrices via Hierarchical Multisplit

Jordi Wolfson-Pou, Ahmed Helal, Fabrizio Petrini

The paper introduces $g$MAGNUS, a new algorithm for sparse matrix-matrix multiplication on GPUs that addresses heavy rows by reordering intermediate products and achieves significant speedups.

View →
cs.GRcs.AIEmpiricalRecentJun 30, 2026

Intrinsic decomposition and editing of 3D Gaussian splats

Alexandre Lanvin, Jeffrey Hu, Simon Lucas, Adrien Bousseau +1 more

This paper proposes methods for intrinsic decomposition of radiance fields using Gaussian splatting, enabling adaptive modeling, disentanglement, and editing of textures in images.

View →
cs.CVRecentJun 2, 2026

PixVOD: Pixel-Distributed Direct Visual Odometry and Depth Estimation

Shinjeong Kim, Ignacio Alzugaray, Callum Rhodes, Paul H. J. Kelly +1 more

PixVOD proposes a fully parallelizable, pixel-distributed framework for visual odometry and depth estimation that performs computations directly on the sensor using Gaussian Belief Propagation.

View →
cs.DScs.DCcs.MSEmpiricalRecentJul 27, 2026

Right Multiplication on Grammar-Compressed Matrices: A Streaming, Memory-Bounded GPU Engine

Francesco Tosoni, Gabriele Mencagli

This paper presents a method for compressing matrices using a RePair straight-line program (SLP), allowing matrix-vector products with time and space proportional to the compressed size, and demonstra…

View →
cs.CRcs.ARRecentApr 6, 2026

GPIR: Enabling Practical Private Information Retrieval with GPUs

Hyesung Ji, Hyunah Yu, Jongmin Kim, Wonseok Choi +2 more

GPIR is a GPU-accelerated Private Information Retrieval (PIR) system that significantly boosts throughput by introducing a stage-aware hybrid execution model and optimizing data layouts for modern GPU…

View →