20 results for “behavior-oriented”
CS papers onlyHybrid search: Keyword + semantic, ranked by combined score.ⓘ
Want pure semantic search? Try claim verification →
The paper introduces a framework to quantitatively measure evolving agent behaviors (traits) by analyzing changes in their configuration text files, achieving high accuracy in classifying behavioral s…
The paper introduces 'layered mutability,' a framework for analyzing how persistent self-modifying AI agents drift away from intended behavior due to the accumulation of locally reasonable, uncoordina…
Renhao Zhang, Haotian Fu, Mingxi Jia, George Konidaris +2 more
The Parameterized Diffusion Policy (PDP) framework transforms diffusion models from general stochastic generators into precise, steerable tools for learning and adapting complex robotic behaviors by e…
This paper introduces Behavior Prompting, a paradigm that allows robots to learn new tasks using a single human demonstration, and presents contributions in algorithm, data, and evaluation.
The paper introduces Behavioral Canaries, a novel auditing mechanism that detects unauthorized use of private retrieved context data during Reinforcement Learning Fine-Tuning (RLFT) by inducing detect…
Huiri Tan, Yikun Wang, Puyang Zhang, Shangyu Li +1 more
ETAS is a programming language for agent systems that separates deterministic computation from agentic nondeterminism and provides a foundation for reasoning about authorization, nondeterminism, recov…
This paper proposes grouping recorded actions in Programming by Demonstration (PbD) into labeled, hierarchical subgoals and evaluates the effect on plan quality.
Xufeng Zhao, Fuzhi Yang, Jianhui Chen, Li Gao +14 more
This paper presents ABot-C0, a motion-control system for quadruped robots, which includes a scalable multi-source motion-data pipeline, robust policy learning, and a unified deployment stack for real-…
Julien Piet, Annabella Chow, Yiwei Hou, Muxi Lyu +4 more
The paper argues that web agents should abandon the reactive ReAct paradigm in favor of a plan-then-execute approach, which requires developing typed, task-level APIs to properly structure web interac…
The paper proposes DIBS, a decoupled behavioral cloning approach that stabilizes inductive generalization in RL by separating task-specific policy learning from the evolution function, leading to impr…
Kaisen Yang, Zheng Jiang, Yuzhao Peng, Houde Qian +10 more
This paper proposes a method for creating scalable browser agents by cloning user interaction skills from human browsing data using natural language skills and a skill graph.
Yuxiang Chai, Han Xiao, Xinyu Fu, Jinpeng Chen +2 more
UI-KOBE is a framework that enhances lightweight mobile GUI agents by integrating reusable, app-specific knowledge graphs, allowing them to perform complex tasks efficiently on-device without relying…
This paper explores approaches to generating behavioral diversity in reinforcement learning models to bridge the gap between simulation and biology.
ASPIRE is a continual learning system that autonomously writes and refines robot control programs in a code-as-policy paradigm, discovering transferable skills and surpassing prior methods on various…
Huayi Lai, Shichao Song, Simin Niu, Hanyu Wang +4 more
The paper introduces RoleCDE, a novel benchmark that evaluates role-playing agents' ability to resolve conflicts between role-specific values and general alignment constraints, revealing a 'Role Value…
Liang Wang, Xinyi Mou, Xiaoyou Liu, Tiannan Wang +2 more
The paper proposes a hierarchical framework, PHF (Practice-Habitus-Field), inspired by Bourdieu's Theory of Practice, to improve LLM personalization by modeling user behaviors at three distinct levels…
The paper argues that purported anthropomorphic attributes of LLMs are not unique to language models but are substrate-dependent, demonstrating this by training a neural network on the game Age of Emp…
This paper proposes an ontological representation for cooperative affordances in social robotics, enabling agents to extend their action possibilities through interaction.