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PhyGenHOI introduces a novel framework that generates physically accurate and visually faithful 4D Human-Object Interactions by coupling generative human motion with explicit physical object simulatio…
Zelin Gao, Qiuyu Wang, Jiapeng Zhu, Jingye Chen +16 more
The paper introduces LingBot-World 2.0, an advanced version of a language model with unbounded interaction horizon, rapid response time, diverse interactive elements, and agentic harness integration.
Tianyi Xie, Haotian Zhang, Jinhyung Park, Zi Wang +16 more
This paper presents GRAIL, a digital generation pipeline that synthesizes human-object interactions for humanoid robots.
CubePart is a generative framework that enables the creation of complex 3D meshes by explicitly controlling and generating individual, semantically defined parts based on open-vocabulary text prompts.
Shuo Lu, Yinuo Xu, Kecheng Yu, Siru Jiang +7 more
The paper introduces WorldCoder-Bench, a comprehensive benchmark and evaluation protocol for testing LLMs' ability to autonomously generate complex, physically grounded, and interactive 3D web worlds.
Yipeng Gao, Lei Shu, Genzhi Ye, Xi Xiong +4 more
The paper introduces 3DCodeBench, a systematic benchmark and platform for evaluating Vision-Language Model (VLM) agents' ability to generate procedural 3D models from text and images using code.
The paper introduces Staged Executable Inverse Graphics (SEIG), an agentic framework that uses general-purpose Vision-Language Models (VLMs) to reconstruct editable 3D scenes directly into executable…
Chong Bao, Shichen Liu, Lijun Yu, David Futschik +8 more
The paper introduces Archon, a unified, fully pretrained multimodal model that addresses the challenge of generating holistic digital humans by integrating seven modalities (including text, audio, mot…
PhyDrawGen is a neuro-symbolic pipeline that generates physically accurate diagrams from natural language by explicitly enforcing physical laws and geometric constraints, significantly outperforming c…
Inhee Lee, Sangwon Baik, Sungjoo Kim, Hyeonwoo Kim +2 more
SimuScene introduces a novel compositional 3D reconstruction pipeline that integrates physics simulation directly into the shape and layout estimation process to generate stable, simulation-ready 3D s…
Junjie Ye, Rong Xue, Basile Van Hoorick, Runhao Li +5 more
RoboDream introduces an embodiment-centric world model that synthesizes photorealistic, physically feasible robot demonstrations by decoupling motion generation from environment synthesis, significant…
The paper proposes SWIM, a novel imitation learning method that can synthesize physically-based swimming motions from a single example, demonstrating superior data efficiency and generalization across…
Adam J. Thorpe, Stepan Tretiakov, Cheng-Hsi Hsiao, Su Ann Low +5 more
The paper argues that for embodied AI to be safe and effective, world models must be physically viable, requiring a structural shift from mere observation prediction to representing the underlying phy…
Xiang Xu, Alan Liang, Youquan Liu, Xian Sun +4 more
The paper introduces U4D, an uncertainty-aware framework that synthesizes 4D LiDAR scenes by prioritizing the reconstruction of geometrically difficult and uncertain regions first, leading to state-of…
Pranjal Mishra, René Zurbrügg, Max Wilder-Smith, Marco Hutter +3 more
This paper presents ArtiTwinSplat, a framework for constructing articulated, photo-realistic digital twins of objects directly from RGB-D videos in real-world environments.
Chenming Zhu, Jingli Lin, Yilin Long, Peizhou Cao +3 more
The paper proposes Astra, an agentic framework that equips Vision-Language Models (VLMs) with the ability to perform spatial reasoning by actively generating and utilizing imagined visual evidence fro…
The paper introduces SPAWN, a training-free method that allows users to inject specified visual concepts into existing autoregressive world models, enabling controllable scene composition beyond the i…
HandMade is a workflow that combines VR 3D sketching and language for open-domain 3D asset generation, allowing users to specify object layout and part relationships through 3D sketching and language.
Haozhe Zhao, Shuzheng Si, Zhenhailong Wang, Zheng Wang +5 more
The paper introduces Crafter, a multi-agent harness that significantly improves the generation of editable, publication-quality scientific figures from diverse inputs, addressing the limitations of ex…