20 results for “Familiarity with 3D Gaussian Splatting and conditional diffusion models.”
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The paper proposes a novel method to improve the simultaneous representation of appearance and geometry in 3D Gaussian Splatting by introducing an additional geometry opacity parameter.
Yujie Guo, Yudong Jin, Lingteng Qiu, Zehong Shen +6 more
The paper proposes PointSplat, a human-centric approach for producing compact 3D human representations from input views, reducing inter-view redundancy and improving rendering quality.
Alexandre Lanvin, Jeffrey Hu, Simon Lucas, Adrien Bousseau +1 more
This paper proposes methods for intrinsic decomposition of radiance fields using Gaussian splatting, enabling adaptive modeling, disentanglement, and editing of textures in images.
Aoduo Li, Jiancheng Li, Huan Ye, Hongjian Xu +4 more
VEDAL introduces a variational, error-driven asynchronous learning framework to efficiently prune 3D Gaussian Splatting, achieving high compression ratios with minimal loss in novel view synthesis qua…
GeoSAM-3D proposes a novel framework for open-vocabulary 3D scene segmentation from simple monocular video by propagating object prompts using a geodesic distance kernel on a reconstructed Gaussian sc…
The paper proposes a fast and lightweight novel view synthesis method using a differentiable Multiplane Image (MPI) representation, achieving significant speed and size improvements over state-of-the-…
Pranjal Mishra, René Zurbrügg, Max Wilder-Smith, Marco Hutter +3 more
This paper presents ArtiTwinSplat, a framework for constructing articulated, photo-realistic digital twins of objects directly from RGB-D videos in real-world environments.
Jingyun Liang, Min Wei, Shikai Li, Yizeng Han +4 more
The paper proposes a novel render-free framework that conditions video diffusion models directly on compressed 3D human mesh tokens, enabling robust 3D-aware human motion control without relying on re…
Arunkumar Kannan, Yanbo Zhang, Han Liu, Michael Baumgartner +4 more
The paper introduces a histogram-regularized latent diffusion model to synthesize highly realistic and subtype-specific pulmonary nodules in 3D CT volumes, addressing the limitations of existing metho…
Seoyoon Kim, Kanghyun Kim, Dongwoo Ko, Yeong Jin Heo +1 more
This paper introduces Spatially Conditioned Diffusion Policy (SCDP), a single-camera manipulation system that uses end-effector trajectories as visual attention anchors.
Jiahao He, Yihua Shao, Zhengkai Zhao, Pan Gao +5 more
The paper presents GrainGS, a dynamic Gaussian framework for scene reconstruction that balances fine-grained motion modeling, structural stability, and compact representation.
This paper introduces Deformable Triangle Splatting, a method for representing non-convex shapes in radiance fields using triangles with learnable control points, enabling differentiable rendering.
Pengfei Jin, Yiqi Tian, Kailong Fan, Bingjie Qi +1 more
The paper introduces Robust Prior Update (RPU), a module that improves the faithfulness of diffusion-based inverse solvers by stabilizing the prior update step, thereby reducing measurement-conditione…
The paper introduces SynCity 3000, a framework for generating large, coherent 3D scenes using a convolutional generator, addressing the scarcity of 3D scene data for training.
The paper demonstrates that off-the-shelf image diffusion models, like Stable Diffusion, can be repurposed to generate synthetic structured data, posing a threat of ground truth drift in closed eviden…
Jiayi Wu, Haoming Cai, Cornelia Fermuller, Christopher Metzler +1 more
Real2SAM2Real introduces a framework that uses explicit 3D caches, derived from 3D lifting models, to provide robust geometric guidance to Video Diffusion Models, significantly improving spatiotempora…