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20 results for “Robotic harvesting, simulation, apple-orchard, GPU-parallel, tree models”

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cs.ROcs.CVEmpiricalRecentJul 7, 2026

OrchardBench: A Physically-Grounded, GPU-Parallel Apple-Orchard Simulation Benchmark for Agricultural Robotics

Humphrey Munn

This paper presents OrchardBench, a physically-grounded, GPU-parallel simulation of apple-orchard trees for robotic tree-fruit harvesting research.

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cs.DCcs.DSEmpiricalRecentJul 22, 2026

Fully Dynamic Rooted Spanning Tree on GPU

Abhijeet Sahu, Harmit Singh, Soham Nandy, G. Ramakrishna

This paper presents four novel parallel algorithms for maintaining a rooted spanning forest in dynamic graphs, achieving a throughput of 2 million insertions and 1.4 million deletions per second.

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cs.ROcs.DCEmpiricalRecentJun 26, 2026

P-ARC: Exploiting Subproblem Independence for Parallel Multi-Robot Motion Planning

James D. Motes, Marco Morales, Nancy M. Amato

This paper introduces Parallel ARC (P-ARC), a parallel version of Adaptive Robot Coordination approach for multi-robot motion planning, and evaluates its performance using a set of scaling scenarios w…

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cs.ROEmpiricalRecentJul 19, 2026

BoxTwin: Learning Elastoplastic Articulated Object Dynamics from Videos

Heng Zhang, Gehan Zheng, Kaifeng Zhang, Jay Song +5 more

The paper presents BoxTwin, an interactive digital twin framework that learns the full dynamics of elastoplastic articulated objects from videos and accurately tracks joint trajectories and reproduces…

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cs.ROcs.AIcs.MARecentMay 31, 2026

Crazyflow: An Accurate, GPU-Accelerated, Differentiable Drone Simulator in JAX

Martin Schuck, Marcel P. Rath, Yufei Hua, AbhisheK Goudar +2 more

Crazyflow is a novel, highly accelerated, and differentiable drone simulator that provides a unified platform for generating large-scale synthetic data for aerial robotics, enabling advanced training…

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cs.ROcs.AIcs.CVEmpiricalRecentJun 11, 2026

Mana: Dexterous Manipulation of Articulated Tools

Zhao-Heng Yin, Guanya Shi, Pieter Abbeel, C. Karen Liu

This paper presents Mana, a sim-to-real framework for dexterous articulated tool manipulation.

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eess.SPEmpiricalRecentJun 26, 2026

LightFARM: Model Predictive Lighting Control with Battery-Free IoT for Energy-Efficient Indoor Farming

Hao Yu, Yanxiang Wang, Mark Cardamis, Tianlang Zhang +5 more

This paper presents LightFARM, a predictive lighting control framework for energy-efficient indoor farming that combines finite-horizon predictive control with compact models of photosynthesis, therma…

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cs.ROEmpiricalRecentJun 26, 2026

CacheMPC: Certified Cached Model Predictive Control for Quadruped Locomotion

Nimesh Khandelwal, Mehul Anand, Shakti S. Gupta, Mangal Kothari

This paper proposes CertifiedCacheMPC, a caching system for Model Predictive Control in hierarchical quadruped controllers, ensuring primal feasibility and cost suboptimality.

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cs.DCEmpiricalRecentJul 2, 2026

Elasticity in Parallel Sparse Triangular Solve

Raphael S. Steiner, Christos K. Matzoros, Pál András Papp, Toni Böhnlein +1 more

This paper introduces Stale Synchronous Parallel mode of execution for parallel sparse triangular linear system solve and presents a scheduler that achieves geometric-mean speed-ups of 7-30% over Grow…

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cs.DScs.GTTheoreticalRecentJul 17, 2026

Solving Stackelberg Vertex Cover on trees using split and join

Dominik Scheder, Johannes Tantow

This paper presents three new algorithms for maximizing revenue in the Stackelberg Vertex Cover problem on certain kinds of trees.

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cs.GTcs.MAEmpiricalRecentJul 9, 2026

Offline Nash Solvers Meet Online Tree Search in Multi-Agent Games on Graphs

Mukesh Kumar, Yue Guan, Panagiotis Tsiotras

This paper proposes Primitive-Guided Tree Search (PGTS), a hybrid framework for computing Nash equilibrium policies in multi-agent Pursuit-Evasion games by integrating offline exact computation with o…

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cs.ARcs.LGEmpiricalRecentJun 28, 2026

Harvesting AI Computation at the Edge via Generic Approximation

Yihan Wang, Huiru Yan, Luxin Zhang, Long Cheng +5 more

The paper proposes a framework to harvest unused computation resources on AI chips for general-purpose tasks using neural architecture search and approximation techniques.

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cs.NEEmpiricalRecentJul 3, 2026

Microcosmos: Reimagining Artificial Life for the GPU Era

Mark Tensen, Ciaran Regan, Bert Wang-Chak Chan, Mizuki Oka +2 more

The paper introduces Microcosmos, a GPU-accelerated, differentiable simulation engine for artificial lifeforms as elastic filament chains in a 2D viscous fluid world, validated through experiments.

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physics.comp-phcs.DCphysics.flu-dynEmpiricalRecentJul 8, 2026

Scaling WaterLily.jl with MPI and an improved geometric multigrid solver

Bernat Font, Marin Lauber, Tzu-Yao Huang, Gabriel D. Weymouth

The paper presents improvements to the performance and scalability of WaterLily.jl, a scale-resolving incompressible flow solver, through the addition of MPI-based parallelism and optimizations to the…

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cs.GRcs.CVcs.DCEmpiricalRecentJul 17, 2026

Rendering 3D Gaussians on a Graph Processor

Nicholas Fry, Ignacio Alzugaray, Mark Pupilli, Paul H. J. Kelly +1 more

First implementation of a 3D Gaussian renderer on an Intelligence Processing Unit (IPU) with 1,472 independent tiles using only on-chip SRAM.

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cs.ROcs.DCcs.NISurveyComprehensiveRecentJul 1, 2026

The Three Dimensions of ROS 2 Middleware

Sanghoon Lee, Taehun Kim, Angelo Corsaro, Kyung-Joon Park

This paper provides a systematic survey of ROS 2 middleware and identifies architectural limits through three dimensions: Space, Time, and State.

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cs.DSmath.CONEWTheoreticalJul 28, 2026

Optimization of the directed spanning trees using the weighted matroid intersection algorithm

Binhong Jiang, Gehao Wang

The paper presents an algorithm for updating a Directed Minimum Spanning Tree using the weighted matroid intersection algorithm and a dynamic auxiliary graph.

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